Ghost in the Shell Wiki

Ghost in the Shell (video game)

  • View history

GITS videogame playstation

Ghost in the Shell is a video game for the PlayStation game console, and draws on both the film of the same name and the manga by Masamune Shirow in its style, environments and characters. It was released in July 17, 1997.

This shooting game was released following the huge success of 1995 Mamoru Oshii 's movie Ghost in the Shell. The player pilots the intelligent tank Fuchikoma (later redesigned and renamed Tachikoma in the GITS: SAC series) to crush the terrorists using three kind of weapons: Vulcan, lock-on missiles, and grenades.

Production I.G produced the animated sequence for this game. At the time, animation production was mainly done with cell drawings, but I.G adopted a full digital coloring technique - a groundbreaking in the industry. This work set the standard for later animation productions.

The animation part is directed by Hiroyuki Kitakubo (whose major works include JoJo's Bizarre Adventure and Blood: the Last Vampire) while Toshihiro Kawamoto (Cowboy Bebop and Wolf's Rain) joined the team as character designer and animation supervisor. Compared to the movie directed by Mamoru Oshii, the style is closer to Shirow Masamune's original manga, with a glamorous Motoko and a far more aggressive Fuchikoma.

The music score was created by ten top artists from around the world including Denki Groove's Takkyu Ishino, who contributed the opening score.

  • 7 External links

The office building of Megatech Body, Inc., a developer of bodies for cyborgs, in New Port City is smashed. A terrorist bomber claims responsibility on the web. Ishikawa backtracks to the location of the terrorist. Kusanagi orders Togusa to dispatch the Fuchikoma.

Gameplay [ ]

Players assume the role of an unnamed Section 9 rookie (addressed simply as "Rookie") who pilots a Fuchikoma tank. The game plays in an action game fashion, using the tank's mobility to jump, climb walls, and hang from ceilings. Both first and third person cameras are available. The in-game cut scenes were produced by Production I.G, who produced the animation of the film version of Ghost in the Shell (as well as the animation for the sequel film and anime TV series).

Gallery [ ]

Shirow Masamune Illustration for Ghost in the Shell (video game)

  • Original Story/Character Design : Shirow Masamune
  • Director : Hiroyuki Kitakubo
  • Screenplay/Storyboard : Hiroyuki Kitakubo
  • Animation Director : Toshihiro Kawamoto
  • Key Animators : Koichi Arai, Toshiyuki Inoue, Hisashi Ezura, Toshihisa Kaiya, Toshihiro Kawamoto, Masahiro Koyama, Kazunobu Hoshi, Hiroyuki Horiuchi, Akiharu Ishii, Masayuki Kurio
  • 3D Chief Director : Tokumitsu Kifune
  • Art Director : Kazuhiro Kinoshita
  • Visual Effects Supervisor : Hisashi Ezura
  • Digital Animation Director : Shinji Takagi
  • Music : Takkyu Ishino, Derrick May, Mijk van Dijk, Advent, Westbam, Brother from Another Planet, BCJ, Scan X, Dave Angel, Hard Floor
  • Producer : Mitsuhisa Ishikawa
  • Animation Production : Production I.G
  • Produced by : Sony Computer Entertainment Inc.
  • Motoko Kusanagi : Hiromi Tsuru
  • Batou : Shinji Ogawa
  • Aramaki : Soichi Ito
  • Ishikawa : Kiyoshi Kobayashi
  • Togusa : Hirotaka Suzuoki
  • Fuchikoma : Katsue Miwa
  • Saito : Nobuyuki Hiyama

See also [ ]

  • Ghost in the Shell: Megatech Body Co. - soundtrack for the game
  • Ghost in the Shell: Stand Alone Complex video game

External links [ ]

  • Production I.G English Page
  • Ghost in the Shell - Making of the Game Video
  • IGN: Ghost in the Shell
  • GameStats page
  • GameRankings reviews
  • 1 Motoko Kusanagi
  • 2 Laughing Man
  • 3 Public Security Section 9 (organization)

Ghost in the Shell

  • Screenshots

box cover

  • Sony Computer Entertainment Inc.
  • Sony Computer Entertainment Europe Ltd.
  • Production I.G, Inc.
  • #359 on PlayStation

Description official description

Ghost in the Shell is a 3D shooter based on the original comic by Masamune Shirow rather than Mamoru Oshi's film. The story is set in the future and focuses on a team of policemen led by the female cyborg Major Motoko Kusanagi, which fights technology-related crimes. The player takes the role of a new member in Kusanagi's anti-terrorist squad and gets to accomplish missions on the Fuchikoma, a spider-like AI equipped tank. During the course of the twelve missions a plot starts to surface concerning a giant skyscraper, the Aereopolis II.

The Fuchikoma can be controlled from either third- or first-person view. It is permanently equipped with a machine gun, homing missiles (which are activated by holding the attack button), and limited supplies of grenades; there are no other weapons or tools in the game. The Fuchikoma can also jump, strafe, stick to the walls, climb on them, and even move on the ceilings. Missions mostly take place in enclosed outdoor or indoor areas and often involve destroying specified targets. Two of the missions are rail-shooting sequences.

  • Console Generation Exclusives: PlayStation
  • Ghost in the Shell universe
  • Inspiration: Comics
  • Manga / anime licensees

Screenshots +

screenshot

Credits (PlayStation version)

170 People (166 developers, 4 thanks) · View all

Average score: 76% (based on 18 ratings)

Average score: 3.6 out of 5 (based on 14 ratings with 1 reviews)

Mecha-spiders and sexy cyborgs galore!

The Good Ghost in the Shell is a fundamental piece in the history of animé, and as every piece of successful Japanese media does, it had it's videogame incarnation. The joke is, however, in the fact that the game is not based on the Ghost in the Shell motion picture that everyone knows and loves, but rather on the comic book series that started it all but which is only known by sweaty, nerdy, comic-book geeks that wear Optimus Prime T-Shirts. Instead of being placed in the shoes of Major Kusanagi as she tries to come to terms with the meaning of life while chasing a mysterious hacker, you take the role of an un-named rookie member in Kusanagi's Fuchikoma squad.

Whazzat?? says you. Well, while the plot of the comic book series eventually turns into the puppet master crisis just as in the movie, the bulk of it is made of several individual stories of counter terrorism and similar events undertaken by Kusanagi and co. with the help of their trusty Fuchikomas, man-sized tanks with the shape of a beetle that possess and AI of it's own and are also able to jack with the user for what I assume is a better wireless connection. These Fuchikomas are also fully armed vehicles with thermo-optic camouflage features and the ability to climb, jump and swing from buildings a-la Spider-man.

The game puts you at the helm of one of these Fuchikomas, and sends you out to complete a variety of missions that boil down to shooting a series of key objectives, to gain access to a gigantic boss you have to shoot down, while shooting everyone that gets in your way and uh... well, you get the idea, right? Yup, this is a 3D action game, where you see the action from your standard 3rd person perspective (switchable to a 1st person view anytime) from which you ride your Fuchikoma around different scenarios based on different locations of a futuristic Tokyo filled with mecha-riding terrorists and armored troopers that constitute the grounds for each mission.

These locations are built around several themes, and exploit your Fuchikoma's ability to jump around and stick to walls and ceilings (much earlier than Spidey ever decided to swing by the psx) and thus take you through the streets, rooftops, vents, ceilings and other locations that add an interesting twists to what are essentially generic 3D arcade levels. It has to be experienced to be truly understood but it's quite a cool experience to dodge a couple of laser blasts by jumping into a beam and then to a nearby building or entering a skyscrapper's lobby from the ceiling as you strafe around raining hell from above with your arsenal of weapons. Arsenal that includes twin machine guns, screen-clearing grenades and up to 6 simultaneous swarm homing missiles that shoot out of your Fuchikoma and rush to their targets doing all sorts of swirls and leaving cool smoky traces in their way.

Furthermore, the levels are well designed aside from that gimmick and take you through all sorts of challenges that include chasing a camouflaged spy through the slums and eventually facing him over a flooded street as in the movie (complete with the water splashes as the only telltale sign of his position), or taking to the sewers to access an underground military station, or a couple of high-velocity chases through a highway and the local port as you fight oncoming vehicles, etc. etc. Truly good stuff tailor-made to exploit the many cool gimmicks brought to the table by the gameplay but also entertaining on it's own.

The graphics rise to the challenge presented by these lavish stages and produce substantially cool environments that still look good to this day if you take into account the resolution limitations of the psx. The textures won't knock you off your feet but they do their job effectively and add considerable detail to the surroundings. The real showstoppers however are the lighting and special effects, that include the aforementioned smoke trails, incredible laser beams that make each boss fight look like a bonafide lasershow, and other assorted effects that put the glitz in the game.

The sound department is equally detailed with excellent surround effects, movie cast voiceovers (except for Kusanagi herself, who is voiced by a different actress) and a bitching techno soundtrack that while a tad monotonous fits the game's high-tech theme like a glove and also provides a thumping, driving soundtrack for the many firefights in the game.

A special mention must also be made about the game's cutscenes which didn't resort to dodgy cgi crap and instead were done by the same animation house responsible for the movie's superb 2D cel animation and which bring the same level of quality with the only change being the use of more cartoonish character design that mimicks Shirow's comic art instead of the realistic, almost western, drawings of the movie. The cutscenes connect the game's missions and tell the plot of the game and are truly sights to behold, including the most beautiful cel-animated cutscenes ever to grace any videogame on any platform. In fact, I would go as far as to say that the game is worth the buy just for a look at it's cutscenes, which are the crowning feature in a game that includes one of the most carefully crafted production packages that I've seen, with superb production values, spotless control, streamlined menu screens and briefing animations that mimick the movie's 3D Network displays and assorted extras such as bonus cutscenes and "challenge" training stages that rank your progress as you go. The Bad The levels are incredibly cool, but also pretty short unfortunately, and I get the feeling that the game as a whole was a bit on the easy side. Also while the plot works for an action game, it's miles away from being anything that even remotely comes close to the movie or comic's groundbreaking material.

And where's my two-player support??? The Bottom Line An exciting and amusing arcade shooter that incorporates cool level design and interesting gimmicks into a tried and true design complemented with simply astounding production values and details. A must for action gamers and worth the look for other gamers thanks to the moderate/easy difficulty level and additional features.

And check out those cutscenes!!

PlayStation · by Zovni (10504) · 2004

Development

The main animation studio responsible for the Ghost in the Shell movie, Production I.G. , contributed over 10 minutes of new animations to the game using the original character design (by Shirow) instead of the one featured in the movie. Also, the entire cast of voiceactors from the movie (save for Kusanagi) return to reprise their roles.

Upgrade to MobyPro to view popularity data for this game.

Related Games

box cover

Related Sites +

  • Wikipedia: Ghost in the Shell Information about Ghost in the Shell at Wikipedia

Identifiers +

  • MobyGames ID: 4903

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

  • Ad Blurb (+1 point)
  • Alternate Title (+1 point)
  • Correction (+1 point)
  • Critic Review (+½ point)
  • Group (+¼ point)
  • Product Code (+¼ point)
  • Related Site (+1 point)
  • Release info (+1 point)
  • Relation (+½ point)
  • Tech Spec (+1 point)
  • Trivia (+1 point)
  • Video (+1 point)

Contributors to this Entry

Game added by Zovni .

Additional contributors: //dbz: , DreinIX , Patrick Bregger .

Game added August 29th, 2001. Last modified October 21st, 2023.

Ghost in the Shell

Ghost in the Shell

ghost in the shell 1997 game

Images & Screenshots

ghost in the shell 1997 game

Ghost in the Shell News

Ghost in the Shell

ghost in the shell 1997 game

Ghost in the Shell

  • PlayStation

An action game based on the popular anime of the same name, the player pilots a walking tank known as a "Fuchikoma".

Summary short summary describing this game..

Ghost in the Shell last edited by Bowl-of-Lentils on 06/21/18 06:59AM View full history

Ghost in the shell is an action orientated game for the Playstation , released in 1997 for Japan and North America and 1998 for PAL territories. The players character is a Fuchikoma tank pilot carrying out clandestine operations for Section 9. There are twelve missions available, a number of boss battles and a training mode that encompasses most of the gamplay elements you are likely to find in the story missions. The game also contains over thirty minutes of cutscenes produced by Production I.G , the studio responsible for the Ghost in the Shell films and television series, with the voice actors of the 90s anime movie reprising their roles.

Attacking a helicopter.

The gameplay of Ghost in the Shell differs from most shooters in that the player controls a versatile walking tank, capable of scaling walls, clambering across ceilings and sliding around on retractable wheels. The extra mobility provided allows for a higher level of stage complexity than most "run n' gun" games, though apart from the training missions and some boss battles, it's rare that a player is required to exploit this. Some missions are "on rails" giving the player limited control over the Fuchikoma beyond slight movements, jumping and shooting. The players armament consists of machine guns and multiple-lock missles fired by tapping or holding down the "shoot" button respectively. In addition, the player has a limited number of screen-clearing grenades. There are no upgrades or new weapons to be found in the game.

The training mode is worthy of special mention, providing the player with six Metal Gear-esque VR senarios and a number of unlockable videos dependent on completion ranks. All of the Fuchikoma's abilities need to be utilised if the player wishes to complete these missions with the highest score.

A soundtrack featuring renowned artists primarily known for techno, acid and tech-house was released in 1997 by Sony Music Entertainment Japan. The soundtrack was released in four versions: A single disc offering "Ghost in the Shell:Megatech Body CD." and a two disc variant "Ghost in the Shell: Megatech Body CD. Ltd.". The two disc variant contains all tracks featured in the game and is thus considered the definitive version. Additionally, two vinyls were produced "Megatech Body. Vinyl Ltd." and "Megatech Body. Picture Vinyl. Ltd.".

Track Listing

Name: Ghost in the Shell Megatech Body.Cd.Ltd.

Ghost in the Shell Megatech Body.Cd.Ltd.

Total length: 2:04:17

  • Takkyu Ishino - "Ghost In The Shell" (6:45)
  • Mijk van Dijk - "Firecracker" (5:26)
  • Brother from Another Planet - "Ishikawa Surfs The System" (3:59)
  • Hardfloor - "Spook & Spell (Fast Version)" (5:53)
  • Westbam - " Featherhall" (6:43)
  • Joey Beltram - "The Vertical" (6:29)
  • Scan X - "Blinding Waves" (4:45)
  • The Advent - "The Searcher Part II" (3:28)
  • BCJ - "Spectre" (5:47)
  • Dave Angel - "Can U Dig It" (7:18)
  • Derrick May - "To Be Or Not To Be (Off The Cuff Mix)" (7:02)
  • Mijk van Dijk - " Fuchi Koma" (5:10)
  • The Advent - "Down Loader" (6:20)
  • BJC - "Thanato" (3:28)
  • Westbam - "Moonriver" (8:10)
  • Mijk Van Dijk - "Brain Dive" (4:49)
  • Hardfloor - "Spook & Spell (Slow Version)" (6:31)
  • WestBam - " Die Dunkelsequenz" (7:34)
  • Brother From Another Planet - " Section 9 Theme" (6:02)
  • Dave Angel - "So High" (5:36)
  • Derrick May - "To Be or Not to Be (The Mix of a Mix Mix" (7:04)

Edit Image Title

Embed image, what size image should we insert (this will not affect the original upload), how do you want the image positioned around text, link to giant bomb content.

You can search for any Giant Bomb content.

Link to a page

Insert table, embed tweet.

Enter the URL for the tweet you want to embed.

Pick a List

This edit will also create new pages on Giant Bomb for:

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.

Thanks, we're checking your submission.

Use your keyboard!

Log in to comment

ghost in the shell 1997 game

  • Show Spoilers
  • Night Vision
  • Sticky Header
  • Highlight Links

ghost in the shell 1997 game

Follow TV Tropes

http://tvtropes.org/pmwiki/pmwiki.php/Videogame/ghostintheshell

Video Game / Ghost in the Shell

Edit locked.

https://static.tvtropes.org/pmwiki/pub/images/82411_ghost_in_the_shell_playstation_front_cover.jpg

The first game of the Ghost in the Shell franchise.

Ghost in the Shell is a Cyberpunk Third-Person Shooter made by Production I.G for the Play Station , based on the anime of the same name.

Oddly enough, instead of the Major, players are in control of an unnamed Section 9 rookie piloting a Fuchikoma tank from the anime. Investigating a terrorist attack in New Port City, the player uncovers a terrorist plot to hijack a nuclear reactor in the city and hold the world hostage. However, a far bigger conspiracy is at hand.

For entirety of the game, players are on control of the Fuchikoma, armed with dual machine-guns, a missile canister that can be activated as a Limit Break , and a Smart Bomb dispenser, as they battle their way through legions and legions of enemies. Like in the film, the Fuchikoma can jump, crawl on horizontal surfaces or hang upside-down from ceilings, with levels ranging from harbours to sewers to chase scenes on the seas and into the terrorist headquarters.

This game is notable for being, to date, the only piece of Ghost in the Shell media that features animation using the original manga’s artstyle by Masamune Shirow, who helped with the production of the game by contributing a lot of original artwork.

Time to power-up the Fuchikoma:

  • Absurdly-Spacious Sewer : "Black Water", the second stage, is set in one filled with enemy robots that the Fuchikoma can freely walk around in.
  • Airborne Mooks : Helicopters in outdoor areas, which sprays gunfire from above the Fuchikoma, as well as smaller Attack Drone enemies indoors. Use the missiles on them!
  • Auto-Scrolling Level : "On the Sea!", where the Fuchikoma is on a speedboat on autopilot while shooting at enemies on similar boats in pursuit. Said boat cannot be controlled either, and the only way to avoid incoming obstacles is by jumping.
  • Big Badass Rig : The "Chase" level in the big city have Fuchikoma pursuing one of these in the streets, that it needs to immobilize by shooting at it. The rig have a laser turret on it's back as well as multiple guns on it's bumper for self defense, for good measure.
  • Camera Lock-On : A yellow crosshair allows the Fuchikoma to automatically lock-on it's nearest target. When combined with missile attacks the resulting damage is amazing .
  • Covers Always Lie : Despite what the above cover implies, no , you do not play as the Major, but as an unnamed Section 9 rookie.
  • Cutscene : Animated cutscenes using the goofier visual style of the manga were created specifically for this game.
  • Dual Boss : "Cutting the Central Nerve" ends with the Fuchikoma battling two extremely agile enemy robots who spends the whole battle clinging on the ceiling. They're respectively armed with missile canisters and a rotating laser cannon, and tends to force Fuchikoma into a corner throughout the battle.
  • I Fell for Hours : Sort of, the Free-Fall Fight mentioned below lasts for 30 seconds , where the Fuchikoma and the Final Boss ' airplane form battles each other while falling off a skyscraper. Usually this trope wouldn't apply if the subject is human sized, but we're talking large robots here.
  • Free-Fall Fight : The Final Boss , the leader, have this as the second phase of his Sequential Boss fight. You fight him in mecha form on top of a skyscraper, and if your Fuchikoma wins, he then turns into a jet and rams the Fuchikoma off the edge - leading to a fight where the Fuchikoma and the leader trade shots while falling all the way.
  • Invisible Wall : Trying to exit an area (say, flee from a boss) and the Fuchikoma will hit an invisible fence, with the in-game warning telling you "Do not exit from the assigned area!"
  • Invisibility Cloak : The robot boss from "Encounter in the Darkness" comes with a cloaking device that allows it to turn invisible and ambush Fuchikoma. It's projectile attacks are visible however, and when attacking it will produce some Invisibility Flicker allowing the Fuchikoma to shoot back.
  • King Mook : The game have plenty of hostile Spider Tank robots, and the first boss is a giant version which takes up half a warehouse. It has a Wave-Motion Gun for good measure and will spin itself in circles while targeting the Fuchikoma, forcing it to run until the beam stopped firing. The boss in "Villains Lurking in the City" also resembles an upgraded common Spider Tank armed with multiple Grenade Launchers and a flamethrower .
  • An ability used as a Limit Break ; by holding down fire long enough, the Fuchikoma can release a wave of homing missiles at it's nearest targets. Best saved for helicopters, tanks and bosses.
  • The walking missile-turrets who appears as regular enemies can spam missiles at Fuchikoma, though their projectiles can be shot out the air.
  • "Cutting the Central Nerve" have one of the two Dual Boss robots having missile canisters as it's sole attack.
  • The Final Boss , the leader, loves spamming missiles on the Fuchikoma.
  • Night-Vision Goggles : The Fuchikoma has a night-vision sensor that turns the entire screen green when activated; it's useful for flushing out landmines and explosive traps in dark environments (e.g. the "Black Water" sewer stage in an unlit corridor).
  • Rooftop Confrontation : The Final Boss , the Leader, is fought on the roof of a skyscraper. Defeat it however and it instead turns itself into a jet and rams the Fuchikoma off the edge, leading to the Free-Fall Fight stage.
  • Shockwave Stomp : The leader and Final Boss have an attack where it pounds the ground, that covers the entire area in a blue energy wave that needs to be jumped over.
  • Spider Tank : The Fuchikoma itself, just like in the anime. Though there are hostile tanks on four spider-like legs as enemies throughout the game, including the first two bosses.
  • Smart Bomb : The Fuchikoma starts each stage with three of these, which erupts into a huge blue energy sphere when used dealing damage to everything around it. More could be collected during gameplay.
  • Sneeze Cut : Lampshaded by Aramaki where he sneezes right after Section 9 mentions him during the mission. Aramaki: *Achoo* Someone must be talking about me!
  • Level 3, "Firecracker!" have the Fuchikoma attempting to diffuse a number of Time Bombs in a single area (by shooting them, somehow) within a minute, while avoiding enemy fire. Sabotaging each bomb adds some time to the counter, and it helps that the in-game indicator will point out the bombs' locations when near. Luckily, the timer stops when it's time for the boss battle.
  • "Darkest Hour" ends with a Free-Fall Fight where you need to defeat your enemy, the Final Boss , in 30 seconds before hitting the ground.
  • Walking Tank : Giant, bipedal tanks on two legs appears late in the game as an upgraded version of the common Spider Tank enemies.
  • Wall Crawl : The Fuchikoma can crawl on walls, vertical surfaces, and even from beneath ceilings, allowing it to dodge projectiles and attack enemies from it's advantageous position. Be warned that hitting jump will make it fall instantly to the ground though.
  • Ghost in the Shell
  • Creator/Production I.G
  • Ghost in the Shell: Stand Alone Complex
  • Ghostrunner
  • Ghost Bandits Attack
  • Action Game
  • Ghostbusters: The Video Game
  • Licensed Game
  • Ghost in the Shell: First Assault Online
  • Platform/PlayStation
  • Game & Watch Gallery
  • Video Games of the 1990s
  • Gigantic Army
  • Ghost Hunter
  • Third-Person Shooter
  • Ghost Recon

Important Links

  • Action Adventure
  • Commercials
  • Crime & Punishment
  • Professional Wrestling
  • Speculative Fiction
  • Sports Story
  • Animation (Western)
  • Music And Sound Effects
  • Print Media
  • Sequential Art
  • Tabletop Games
  • Applied Phlebotinum
  • Characterization
  • Characters As Device
  • Narrative Devices
  • British Telly
  • The Contributors
  • Creator Speak
  • Derivative Works
  • Laws And Formulas
  • Show Business
  • Split Personality
  • Truth And Lies
  • Truth In Television
  • Fate And Prophecy
  • Edit Reasons
  • Isolated Pages
  • Images List
  • Recent Videos
  • Crowner Activity
  • Un-typed Pages
  • Recent Page Type Changes
  • Trope Entry
  • Character Sheet
  • Playing With
  • Creating New Redirects
  • Cross Wicking
  • Tips for Editing
  • Text Formatting Rules
  • Handling Spoilers
  • Administrivia
  • Trope Repair Shop
  • Image Pickin'

Advertisement:

ghost in the shell 1997 game

ghost in the shell 1997 game

Ghost in the Shell®

ghost in the shell 1997 game

Exclusive Game

Ghost in the Shell® is available exclusively on PlayStation .

PS1 Exclusives

More vehicular combat games from japan, gundam side story 0079: rise from the ashes, eureka seven™ vol. 1: the new wave™, s.l.a.i.™ steel lancer arena international, armored core® last raven, armored core®: master of arena, silent line: armored core®, armored core® 3, armored core® 2: another age, armored core 2™, armored core®: project phantasma, armored core®, armored core®: verdict day, more vehicular combat games, 187 ride or die™, spyhunter® 2, twisted metal: black™, armored core® v, armored core® for answer™, armored core® 4, armored core®: formula front, armored core®: nine breaker, armored core® nexus, motor mayhem™, wwe crush hour™.

ghost in the shell 1997 game

Ranking the Only 4 ‘Ghost in the Shell’ Video Games 

You don't necessarily have to go to 'Deus Ex' to scratch that itch.

ghost in the shell 1997 game

The live-action Ghost in the Shell film hits theaters March 31, but its futuristic world of cyborgs and next-level weaponry makes for some prime ass-kicking video games.

The story of Ghost in the Shell originated as a cyberpunk manga in which the cyborg Major Motoko Kusanagi is a member of a special operations task force combating political intrigue and terrorism. She’s basically a superpowered ninja robocop taking on all manner of robots, hackers, and military-grade opponents. Though the manga was first serialized in 1989, it’s only made the leap into video games exactly four times and with varying degrees of success. The Ghost in the Shell video games are a mix of first and third-person shooters, and one game even allows you to customize your cyberized operative.

So, if you’re looking to take control of the Major — or someone or some thing else from Section 9 — here are the only four Ghost in the Shell video games ever, ranked.

ghost in the shell 1997 game

Sometimes, mission directives can be a little too straightforward.

4. Ghost in the Shell: Stand Alone Complex (PSP — 2005)

This PSP GitS game is technically a sequel to a PS2 game of the same name but switched to a first-person perspective. So, that’s weird. As far as the gameplay, there’s not much variety between weapons. Enemy A.I. is ironically lackluster, the inclusion of Tachikoma robots feels forced, and trademark stealth missions are poorly executed. Ultimately, what should have been a cerebral, tech-focused shooter wound up being the opposite of robust.

  • Find a used copy on Amazon or eBay .

ghost in the shell 1997 game

Wall-jumping allows the player-character to reach vantage points and sneak with height.

3. Ghost in the Shell: Stand Alone Complex (PS2 — 2004)

Generally considered average at best, the PS2 Ghost in the Shell game has a third-person perspective, which is probably the best route for a franchise involving acrobatic stealth. But, with repetitive gameplay and clunky controls, it was considered pretty inaccessible. The game tries to ape classic Tomb Raider by having the Major do a lot of platforming and edge-grabbing. The franchise’s aesthetic is certainly there, but the game does a poor job of keeping things exciting.

ghost in the shell 1997 game

Time to Fuchikoma sh*t up!

2. Ghost in the Shell (PlayStation — 1997)

A major plus for the first Ghost in the Shell game ever is the inclusion of the same English voice cast used in the animated film. The story and art — which exist outside of the series’s main continuity — are created by Masamune Shirow, the author of the OG manga. Rather than the Major, the player controls a Fuchikoma, the climbing robotic tanks featured in the series, in a fast-paced adventure with varied level design.

  • Find a used copy on Amazon or eBay and play on your PlayStation 1 or 2.

ghost in the shell 1997 game

It can get pretty explosive.

1. Ghost in the Shell: Stand Alone Complex — First Assault Online (PC — 2016)

This (relatively) new Ghost in the Shell game — casually called just First Assault — is an online squad-based multiplayer first-person shooter that’s free-to-play with optional paid content. Squad members can share powers through the SkillSync system with nearby allies. First Assault has great graphics , fast-paced gunplay, and the anime voice actors reprise their roles for added authenticity to this Ghost in the Shell experience.

  • Download First Assault for free only on Steam .
  • Video Games
  • Science Fiction

ghost in the shell 1997 game

  • Cast & crew

Ghost in the Shell

Ghost in the Shell

  • You are the Rookie in this game where you pilot the walking tanks called Fuchikoma. Features nice anime cut-scenes for the story of the game. You are only pursuing your mission by yourself on 12 Missions.

It looks like we don't have any synopsis for this title yet. Be the first to contribute.

Contribute to this page

  • IMDb Answers: Help fill gaps in our data
  • Learn more about contributing

More from this title

More to explore.

Production art

Ghost in the Shell

  • First Released Oct 31, 1997 released

Get the latest news and videos for this game daily, no spam, no fuss.

By signing up, you agree to the our Terms of Use and acknowledge the data practices in our Privacy Policy .

We'll begin emailing you updates about %gameName%.

Gamespot Score

Latest on Ghost in the Shell

ghost in the shell 1997 game

Is The New Ghost In The Shell Movie A Good Adaptation?

The live-action Ghost in the Shell takes liberties with the original story, but it also draws heavily upon the 1995 movie and the series, Stand Alone Complex. Kallie breaks down the best and worst parts of the adaptation.

ghost in the shell 1997 game

5 Things Ghost in the Shell Does Right

Since its announcement, Ghost In The Shell has split opinion, but here are 5 things we think the new film does right.

ghost in the shell 1997 game

Ghost in the Shell Reaction - Should You Watch It? (Spoilers)

Kallie and Chastity have a lot of feelings about the new live action Ghost in the Shell movie. Find out what they liked and disliked about the film! WARNING: HUGE SPOILERS ...

ghost in the shell 1997 game

Cyborgs, Androids and Synthetics: "The Major" Robots In Our Favorite Movies

Ghost in the Shell is next in a long line of human looking machines in movies. Take a look at some of our favorites.

ghost in the shell 1997 game

Ghost in the Shell - 2017 Super Bowl 51 Trailer

They did not save her life. They stole it. Find out more in this new Super Bowl LI trailer for Ghost in the Shell.

ghost in the shell 1997 game

Ghost in the Shell Online scheduled for early 2014

Upcoming MMO shooter based on anime franchise to be developed by Dungeon Fighter Online team.

Use your keyboard!

Log in to comment

ghost in the shell 1997 game

IMAGES

  1. Ghost in the Shell (1997) PlayStation box cover art

    ghost in the shell 1997 game

  2. “Ghost in the Shell” [PS1] GamePro, November 1997 (#100) via RetroMags

    ghost in the shell 1997 game

  3. Image

    ghost in the shell 1997 game

  4. Ghost in the Shell (1997 video game)

    ghost in the shell 1997 game

  5. Ghost in the Shell (1997) promotional art

    ghost in the shell 1997 game

  6. Ghost in the Shell (1997 video game)

    ghost in the shell 1997 game

VIDEO

  1. Ghost In The Shell : Megatech Body Vinyl Ltd

  2. Ghost in the Shell (1997)

  3. Ghost in the Shell (1997)

  4. Ghost in the Shell (1997)

  5. Ghost in the Shell (1997)

  6. Ghost in the Shell (1997)

COMMENTS

  1. Ghost in the Shell (video game)

    The game was first released in July 1997, along with soundtrack albums, an artbook and a guidebook. The game's story and art design were written and illustrated by Masamune Shirow, the author of the original manga.

  2. Ghost in the Shell (PS1)

    It's been a year exactly since i made a Walkthrough of this old PlayStation 1 game, so, i decided to make a new short video about this particular game i enjo...

  3. Ghost in the Shell (video game)

    Ghost in the Shell is a video game for the PlayStation game console, and draws on both the film of the same name and the manga by Masamune Shirow in its style, environments and characters. It was released in July 17, 1997. This shooting game was released following the huge success of 1995 Mamoru Oshii 's movie Ghost in the Shell.

  4. Ghost in the Shell

    8 Review scoring IGN Staff At its heart, Ghost in the Shell is a solid, third-person shooter. You control a spider-like tank, equipped with bullets and rockets, the latter of which can be...

  5. Ghost in the Shell (1997)

    Released July 17th, 1997 on PlayStation Credits 170 people Publishers Sony Computer Entertainment Inc. THQ Inc. Sony Computer Entertainment Europe Ltd. Developers Exact Production I.G, Inc. Moby Score 7.4 #7,980 of 162K

  6. Ghost in the Shell

    8 Images Ghost in the Shell 8 Review scoring great IGN Staff Read Review Summary A terrorist group has killed over 100 people in an office building bombing. It is up to Major Motoko Kusanagi,...

  7. Ghost in the Shell (PS1 Gameplay)

    Gameplay of Ghost in the Shell, released byTHQ for Playstation in 1997. Played on the Duckstation emulator in HD. Donate to the channel on Patreon: https://w...

  8. Ghost in the Shell (Game)

    Ghost in the shell is an action orientated game for the Playstation, released in 1997 for Japan and North America and 1998 for PAL territories. The players character is a Fuchikoma tank pilot carrying out clandestine operations for Section 9. There are twelve missions available, a number of boss battles and a training mode that encompasses most ...

  9. Ghost in the Shell

    From Wikipedia Ghost in the Shell is a 1997 video game for the PlayStation game console, and draws on both the cyberpunk film of the same name and the manga by Masamune Shirow in its style, environments and characters. Players assume the role of a nameless male rookie to Public Security Section 9 who pilots a Fuchikoma tank. The rookie participates in twelve missions set in Newport City ...

  10. Ghost in the Shell (Video Game 1997)

    Ghost in the Shell: With Hiromi Tsuru, Shinji Ogawa, Hirotaka Suzuoki, Katsue Miwa. You are the Rookie in this game where you pilot the walking tanks called Fuchikoma. Features nice anime cut-scenes for the story of the game. You are only pursuing your mission by yourself on 12 Missions.

  11. Ghost in the Shell (Sony PlayStation 1, 1997)

    Ghost in the Shell (Sony PlayStation 1, 1997) 4.6517 product ratings Kevin At Pacific (4234) 99.6% positive feedback Price: $155.00 + US $9.65 shipping Est. delivery Sat, Jan 6 - Thu, Jan 11 Returns: 30 days returns. Buyer pays for return shipping. Condition: New Vtg 1997 Ghost In The Shell Store Display Box Employee Promo PlayStation PS1.

  12. Video Game Introduction

    Video Game Introduction - GHOST IN THE SHELL - (1997) Playstation TwaletBrush 248 subscribers Subscribe 116 Share Save 16K views 13 years ago One of my favorite video game introduction...

  13. Ghost in the Shell (Video Game)

    Ghost in the Shell is a Cyberpunk Third-Person Shooter made by Production I.G for the Play Station, based on the anime of the same name. Oddly enough, instead of the Major, players are in control of an unnamed Section 9 rookie piloting a Fuchikoma tank from the anime. Investigating a terrorist attack in New Port City, the player uncovers a ...

  14. Ghost in the Shell (1997)

    Hosted by 44 Bytes. Ghost in the Shell (PlayStation) first released 1st Nov 1997, developed by Exact and published by THQ.

  15. Ghost in the Shell® (1997)

    Release Date Jul 17, 1997 Views 84 Exclusive Game Ghost in the Shell® is available exclusively on PlayStation. PS1 Exclusives Platforms PlayStation More Vehicular Combat Games From Japan Gundam Side Story 0079: Rise from the Ashes Eureka Seven™ Vol. 1: The New Wave™ S.L.A.I.™ Steel Lancer Arena International Armored Core® Last Raven

  16. Ranking the Only 4 'Ghost in the Shell' Video Games

    Ghost in the Shell (PlayStation — 1997) A major plus for the first Ghost in the Shell game ever is the inclusion of the same English voice cast used in the animated film. The story and...

  17. Ghost in the Shell (1997)

    Ghost in the Shell (1997) Login with Twitch This is a cyberpunk-themed third-person shooter video game developed by Exact and Production I.G for the PlayStation. The game plot revolves around a...

  18. Sony PlayStation 1 Ghost in the Shell Video Games

    Get the best deals on Sony PlayStation 1 Ghost in the Shell Video Games and expand your gaming library with the largest online selection at eBay.com. Fast & Free ... (17) 17 product ratings - Ps1 Ghost in the Shell Sony PlayStation 1, 1997 PS1 black label cib. $189.99. $4.24 shipping. or Best Offer. SPONSORED. Ps1 Ghost in the Shell Sony ...

  19. Ghost in the Shell (Video Game 1997)

    Ghost in the Shell (1997 Video Game) Plot. Showing all 1 items Jump to: Summaries (1) Summaries. You are the Rookie in this game where you pilot the walking tanks called Fuchikoma. Features nice anime cut-scenes for the story of the game. You are only pursuing your mission by yourself on 12 Missions.

  20. Ghost in the Shell 1997 Video Games for sale

    Ghost in the Shell 1997 Video Games Best Selling Ghost in the Shell (Sony PlayStation 1, 1997) (17) $8,200.00 New $89.99 Used Ghost in The Shell Ps1 Japan Anime Manga Movie Arcade Action Shooting Game (2) $298.99 New $26.90 Used All Auction Buy It Now 32 Results 2 filters applied Game Name Release Year Region Code Genre Rating Condition Price

  21. GHOST IN THE SHELL 1997 GAME

    Released for the PlayStation on July 17, 1997 (JP), December 2, 1997 (NA) & July 1, 1998 (EU) Developed by Exact & Production I.G Published by Sony Computer ...

  22. Sony PlayStation 1 Ghost in the Shell 1997 Video Games

    Get the best deals on Sony PlayStation 1 Ghost in the Shell 1997 Video Games and expand your gaming library with the largest online selection at eBay.com. Fast & Free shipping on many items!

  23. Ghost in the Shell

    The live-action Ghost in the Shell takes liberties with the original story, but it also draws heavily upon the 1995 movie and the series, Stand Alone Complex. Kallie breaks down the best and worst ...