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The History of Super Mario Bros Computer Game: How It Became a Classic
Super Mario Bros is a classic game that has been enjoyed by millions of players around the world. It was first released in 1985 by Nintendo and quickly became one of the most popular video games of all time. The game follows Mario, a plumber from Brooklyn, who must rescue Princess Toadstool from the evil Bowser. In this article, we will explore the history of Super Mario Bros computer game and how it became a classic.
The Origins of Super Mario Bros
The origins of Super Mario Bros can be traced back to 1983 when Nintendo released Donkey Kong. The game featured a character named Jumpman who would later become known as Mario. In 1985, Nintendo released Super Mario Bros for the Nintendo Entertainment System (NES). The game was an instant success and helped to revitalize the video game industry, which had suffered from a market crash in 1983.
Gameplay and Features
Super Mario Bros is a side-scrolling platformer where players must navigate through various levels while avoiding obstacles and enemies. The game features power-ups such as mushrooms that make Mario larger or flowers that give him fireballs to defeat enemies. Players can also collect coins throughout each level to earn extra lives.
One of the unique features of Super Mario Bros is its hidden secrets and warp zones. By finding hidden blocks or jumping in certain locations, players can skip entire levels or go to secret areas with extra lives or power-ups.
Legacy and Impact on Gaming
Super Mario Bros has had an enormous impact on gaming since its release in 1985. It helped to establish Nintendo as a major player in the video game industry and sparked a renewed interest in home console gaming.
The success of Super Mario Bros also led to numerous sequels, spin-offs, and merchandise featuring the iconic character. Mario has become one of the most recognizable video game characters in the world and has appeared in over 200 video games.
Super Mario Bros computer game is a classic that has stood the test of time. Its engaging gameplay, unique features, and lasting legacy have made it one of the most beloved video games of all time. Whether you’re a longtime fan or a newcomer to the series, Super Mario Bros is a game that is sure to provide hours of fun and entertainment.
This text was generated using a large language model, and select text has been reviewed and moderated for purposes such as readability.
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World 3-Ghost House ( New Super Mario Bros. )
- 2 Red-flag exit
- 3 Star Coins
Layout [ edit ]
This level is the first Ghost House in the game. The gimmick of the whole level is that there are several ? Switches placed in the different areas of the level. The ? Switches are used to reveal staircases and certain doors. However, when activated, there is a time limit, and, if the time runs out before Mario reaches the area he is supposed to go, he must go back and hit the ? Switch again.
Red-flag exit [ edit ]
After pressing the third ? Switch to reveal the regular exit door, Mario must instead pass by that door and go back down the large staircase to find a newly-created door. This red-flag exit leads to a Warp Cannon leading to World 6 .
Star Coins [ edit ]
- Star Coin 1 - The player has to enter a door next to a ? Switch. They should jump off a Splunkin to get the first Star Coin.
- Star Coin 2 - After hitting the third ? Switch, Mario must make his way to the top where he will see a set of stairs from the left side. The player must climb these stairs before time runs out to reach this Star Coin.
- Star Coin 3 - Mario will need to be in his Shell Mario form to obtain the final Star Coin. Before exiting the level, Mario must dash and hit the brick as Shell Mario. He should enter the newly formed hole and collect the Star Coin.
Enemies [ edit ]
- Ghost Houses
- Levels with a secret exit
- New Super Mario Bros. levels
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Walkthrough - World 3 - 3-Ghost House
Star Coin 1
There's a doorway under a staircase and behind a switch. Go through the doorway to enter a hall with a bunch of splunkin enemies. Use the splunkins like mini trampolines, jumping on their heads to catapult Mario high enough to grab the Star Coin.
Star Coin 2
After getting the first Star Coin, hit the nearby switch and jump onto the floating platform to reach the stairway on the right. Climb the stairs until you can see a second stairway on the left . Jump to this stairway and continue over the top of it to find the next Star Coin.
Star Coin 3
You'll need to be Shell Mario to get the final coin (there's a random item block in the upper-left corner of the room in which you need the power-up). Just past the doorway that leads to the stage's flag area is a brick wall that Shell Mario can smash through. Get through it and you'll find the third Star Coin.
Level Tip #1
Early in the stage is a doorway that leads to a small room with two blocks. Smash the one on the left to reveal an item, but don't touch the other. It'll simply spawn a ghost that's better left unbothered.
Level Tip #2
There's an alternate exit to the level that'll let reach a warp cannon to World 6. Just after grabbing the second Star Coin and reaching the far-right end of the area, there's a switch that comes out of a brick block. Hit that switch and two doors will appear. The nearest door takes you to the rest of the stage where you can collect the third Star Coin. The second door takes you to the warp cannon. This second door spawns near the base of the long slope to the left, directly next to the door that leads to the first Star Coin. You'll have to be super quick in order to reach the door--don't let the stairs slow you down!
Up Next: 3-Castle
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Where is the secret exit in the world 3 ghosthouse?
New super mario bros., new super mario bros. (ds).
- Can anyone please tell me where the secret exit is in the World 3 ghosthouse? aimee1cooper - 14 years ago - report
- On the first part where you jump up the stairs press the switch that activates the door, but don't go through that door, fall down the stairs and go to the door on the right side. sonicasawerehog - 14 years ago - report 3 4
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- Levels with Secret Exits
World 3-Ghost House ( New Super Mario Bros. Wii )
- View history
- 2 Walkthrough
- 4 Star Coins
- 5 Secret Exit
Overview [ ]
It also introduces a new enemy, the Obake Stand. Completing this level is not required to advance in the game, but doing so unlocks a red Toad House .
Walkthrough [ ]
When the level starts, a door can be seen; however, if the players attempt to enter, Boos laugh and the door disappears, leaving a coin behind. Behind the starting point is a wall with a hidden area with the first Star Coin inside. The players should go up the staircase while some Obake Stands and confronting two Boos. At the end of the path is another fake door, but there is a hidden area in the wall containing the actual door leading to the next room. Once there, the players must climb up poles while avoiding Boos. At the end of this area is another Star Coin hidden below the door. The next chamber is similar to the first one, except that the hidden area behind the wall contains a Coin Block instead of a Star Coin, and a rope is extended on the ceiling. Mario should grab it and then fall onto one of the moving platforms leading to the exit. Outside, the players must avoid a Boo guarding the flagpole .
20 October 2022
24 June 2021
Enemies [ ]
Star coins [ ].
- Star Coin 1 : At the very start of the level, the first Star Coin is in a hidden area in the left wall.
- Star Coin 2 : Similar to the first Star Coin, the second Star Coin is in a hidden area in the wall to the left of the four parallel poles.
- Star Coin 3 : Mario and co. must follow the path to the secret exit. While on the falling platform, about halfway down on the right is a hidden area that contains the third Star Coin.
Secret Exit [ ]
Upon seeing the first yellow moving platform in the third room where the player is climbing ropes on the ceiling, they should stop and wait until it moves away. The player should then fall, landing on a hidden platform with a door. When they go into this, they will discover a platform slowly descending, with countless Boos floating around. If the player survives, a door is seen. This exit unlocks the World 3-Cannon, taking the player to World 6.
- 1 Super Mario Bros. Wonder
New Super Mario Bros. (NDS)
The following courses contain secret exits:
W4-ghost house, w5-ghost house, w7-ghost house.
Instead of taking the pipe to the normal exit, use the nearby tilting platform to get on top of the ceiling. Go to the right and you'll find a hidden area containing the third Star Coin and a pipe leading to the secret exit.
For this exit, you'll have to be Shell Mario (or have a Shell in reserve). First, take the door to the small room that contains a Star Coin and moving blocks. Next, carefully make your way to the gap in the blocks on the right side of the screen. Walk off-screen to the right, and you'll end up in another room that contains a red pipe blocked by bricks. Break the bricks with Mario's shell-dash attack and take the red pipe to the secret exit.
This secret exit opens up a Warp Cannon to World 5.
Near the beginning of the second area, hit the ?-Switch to raise the water, then swim up through the gap in the ceiling. You'll end up in a room with coins and another ?-Switch. Hit the switch while the first one is still active and the water will rise again, which will let you swim to the path in the upper-right. Take the path to find the secret exit.
Take the yellow pipe instead of the green pipe at the end of the first area to find a Star Coin and the path to the secret exit. To reach the yellow pipe, jump off the last spinning platform, float over to the red Koopa Troopa by the green pipe, then bounce off of him to the upper platform.
Bring along a Mini Mushroom for this exit. When you reach the water area, go left and enter the mini-pipe. It'll take you right to the secret exit.
Defeat the boss as Mini Mario. Instead of going to World 3, Mini Mario will drop into the mini-sized passage that leads to World 4.
After the midway point, you'll have to ride a moving mushroom platform that takes you under a set of red, yellow, and green pipes. Jump into the green pipe to find a coin room and the secret exit.
The ?-Switch in the brick block makes two doors appear: One above you, which leads to the standard exit, and one off-screen to the left, which leads to the secret exit. Once you hit the switch, move quickly back up the stairs and jump down the other staircase. The door will be right next to the ?-Switch under the staircase. If you don't make it in time, go back to the brick block switch and try again.
This secret exit opens up a Warp Cannon to World 6.
When you're riding the blue dinosaur, watch for the five-block-long platform that has a ?-Block on each end. Jump onto the platform, stand on the center brick block, and jump straight up to hit a hidden block containing a vine. Climb the vine to find a pipe that leads to the secret exit.
Grab a Mini Mushroom before entering this course. After hitting a !-Switch to reach a door, you'll be in a room with a !-Switch and a pipe. As Mini Mario, get on top of the pipe, then wall jump from the pipe to the platform on the other side. Wall jump up a bit further to find a door that takes you to the secret exit.
This secret exit opens up a Warp Cannon to World 7.
About halfway between the midway point and the goal, there's an upside-down green pipe near a large group of brick blocks. The pipe leads to the secret exit, but beware of the two Spike Tops and Piranha Plant when you're on the icy platform.
Grab a shell power-up before entering this course. Between the third Star Coin and the standard exit, there's a spot where you can wall jump up through an opening in the icy ceiling. Jump on top of the ceiling on the left, then use Mario's shell-dash attack to clear a path to the green pipe. Enter the pipe to find the secret exit.
Keep ascending the staircases until you reach the row of three brick blocks next to the left wall. Each brick has an invisible coin block above it, so jump up to reveal the blocks. From the now-visible block in the middle, jump (if you're small Mario) or duck and jump (if you're a Super-sized Mario) straight up to reveal an invisible vine block. Climb the vine, but stay on it while the Broozer bashes through the wall that is blocking a door. Enter the door, survive the haunted elevator area, and the secret exit is yours.
This secret exit opens up a Warp Cannon to World 8.
Defeat the boss as Mini Mario. Instead of going to World 6, Mini Mario will drop into the mini-sized passage that leads to World 7.
In the first room, hit the ?-Switch (located in the first brick block) and take the door on the lower-right. This will take you to a room with a moving, invisible block that contains another ?-Switch. Luckily, the hands in the room point to the block's location. Hit the block, hit the switch, then go to the right and use the temporary platforms to reach the door above. Now you'll be in a room with a P-Switch and coins all around. Hit the P-Switch and run left. As you're running, look for a shining brick block above youit contains a vine. Quickly hit the block and climb the vine to the door that leads to the secret exit.
It's Mini Mario time! Stay on the left side as you go up and you'll see a flying ?-Block shortly after you pass the midway point and Red-Coin Ring. From the flying ?-Block, jump into the gap in the wall, then curve a jump up and back to the left to land on the platform above you. Drop down and take the mini-pipe to the secret exit.
Near the end, there's a green pipe in the ground covered by blocks. You can use Bob-ombs (challenging) or a Mega Mushroom (easier) to clear a way to the pipe, which leads to a coin room and the secret exit.
Right after the midway point you'll see two rows of blocks. The center block in the bottom row contains a vine, but you'll have to break the center block in the top row first so that the vine can grow all the way up. Climb the vine to the next area, ride the moving mushroom platform to the green pipe, then jump inside to find the secret exit.
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