Pokémon Sword and Shield Walkthrough & Guides Wiki
- Isle of Armor
- Crown Tundra
- Team Building
- Legendary Pokemon
- Mystery Gifts
List of Ghost-type Pokemon
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This page lists all Ghost-Type Pokemon found in Pokemon Sword and Shield. In addition, information regarding Ghost-type Pokemon's strengths and weaknesses is listed. Use this page for building your team and filling out your Pokedex!
List of Contents
Pokemon in Galarian Pokedex
Pokemon not in galarian pokedex.
- Affinity With Other Types
Pokemon Sword and Shield Related Links
With the release of Pokemon HOME on February 12th, 2020, Pokemon from previous games which were previously inaccessible in Pokemon Sword and Shield became obtainable by trading from previous games in the series.
New Pokemon, Abilities, and Moves Available through Pokemon HOME
- The Isle of Armor DLC
Many of the Pokemon not included in the Pokemon Sword and Shield base game will be available in The Isle of Armor , the first half of the Expansion Pass DLC, available June 17th. Look forward to catching your old favorites again, including some with new Galarian and Gigantamax forms!
The Crown Tundra DLC
The Crown Tundra , the second half of the Expansion Pass DLC, promises the return of Legendary Pokemon from previous generations and other old favorites.
List of Pokemon Appearing in Expansion Pass DLC
Affinity of Ghost-type Pokemon With Other Types
Ghost-type moves are super effective on two other types, while Ghost-type Pokemon are resistant to two types . Ghost-type Pokemon have two weaknesses, and Ghost-type moves are not very effective on one other type. Ghost-type Pokemon have two immunities, and one other type of Pokemon is immune to Ghost-type moves. In addition, Ghost-type Pokemon have the unique ability of always being successful when attempting to run from Wild Pokemon.
Crown Tundra Pokemon Guides
Pokemon by Pokedex
Pokemon by generation, pokemon by type, pokemon by stats, pokemon related links.
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The Crown Tundra
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Crown Tundra Pokemon Lists
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Crown Tundra New Features
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- Crown Tundra Maps
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- Slippery Slope
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Crown Tundra New Items
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Crown Tundra Updated Guides
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Crown Tundra Tips & Tricks
- How to Get to The Crown Tundra
- Shiny Legendary Hunting Guide
- Glastrier or Spectrier?
- Regidrago or Regieleki?
- How to Get Ultra Beasts
- Crown Tundra Useful Characters and their Locations
How to Get Crown Tundra Pokemon
Obtainable via the story.
- Calyrex (Ice Rider)
- Calyrex (Shadow Rider)
- Galarian Articuno
- Galarian Zapdos
- Galarian Moltres
- Galarian Slowking
The Isle of Armor
- The Isle of Armor Pokedex
- Walkthrough & Story Guide
- Maps & Important Locations
- Post-Game Content
- How to Beat Klara
- How to Beat Avery
- How to Beat Mustard
- How to Use the Cram-o-Matic
- How to Make Max Soup
- Restricted Sparring
- All Diglett Locations
- How to Upgrade the Dojo
- New Rotom Bike Upgrades
Tips & Tricks
- How to Get to the Isle of Armor
- Which Style of Urshifu Should You Choose?
- Should you Choose Bulbasaur or Squirtle?
- How to Get the Best Kubfu
- Get New Pokemon without Expansion Pass
- Towers of Two Fists Walkthrough
- How to Get Max Mushrooms
- How to Get Armorite Ore Fast
- How to Find Apricorns
- How to Get BP
- How to Complete the Isle of Armor Pokedex
- Isle of Armor Useful Characters and Their Locations
- Where to Find All Gym Leaders
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- All Preorder and Early Purchase Bonuses
- List of All Maps (Galar Region)
- Isle of Armor Maps
- Fields of Honor
- Soothing Wetlands
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- Challenge Beach
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- Stepping-Stone Sea
- Insular Sea
- Honeycalm Island
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- Potbottom Desert
- Warm-Up Tunnel
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- Courageous Cavern
- Workout Sea
- How to Evolve Every Pokemon
- Shiny Hunting Guide
- How to Catch Legendary Pokemon
- How to Get All Gigantamax Pokemon
- All Max Raid Events
- Best Pokemon Tier List For Ranked Battle
- Ranked Battle Rules and Legal Pokemon
- Is the Expansion Pass DLC Worth It?
- Discussion Board (19)
- Friend Request Board (26)
- Ditto / Pokerus Trading Board (42387)
- Pokemon Trading Board (8166)
- Max Raid Recruitment Board (50)
- Pokemon Memes Board (12)
- Cram-o-Matic Recipes Board (148)
- Story Walkthrough
- List of Story Characters
- Part 1 (Up to the 1st Gym)
- Part 2 (Up to the 2nd Gym)
- Part 3 (Up to the 3rd Gym)
- Part 4 (Up to the 4th Gym)
- Part 5 (Up to the 5th Gym)
- Part 6 (Up to the 6th Gym)
- Part 7 (Up to the 7th Gym)
- Part 8 (Up to the 8th Gym)
- Champion Cup Semifinals
- Champion Cup Finals
- Getting to the Champion
- Gym Leaders
- Gym Challenges
- Champion Leon
- Post Game Content
- Battle Tower Guide
- How to Unlock the Judge Function
- Obtaining the Master Ball
- Obtaining Charmander
- Obtaining Zacian, Zamazenta and Eternatus
- Obtaining Type: Null
Advice for Finishing the Story
- How to Get and Use the Rotom Bike
- How to Surf (Bike) on Water
Pokemon in Sword and Shield
- List of All Pokemon in Sword and Shield Pokedex
- Generation 8 Pokemon (New Pokemon)
- List of Galarian Forms
- List of Pokemon Ranked by Base Stats
- List of Pokemon by Speed Stat
List of Pokemon by Type
- Normal-Type Pokemon
- Water-Type Pokemon
- Grass-Type Pokemon
- Fire-Type Pokemon
- Electric-Type Pokemon
- Rock-Type Pokemon
- Ground-Type Pokemon
- Poison-Type Pokemon
- Fighting-Type Pokemon
- Psychic-Type Pokemon
- Ghost-Type Pokemon
- Flying-Type Pokemon
- Bug-Type Pokemon
- Ice-Type Pokemon
- Dragon-Type Pokemon
- Steel-Type Pokemon
- Dark-Type Pokemon
- Fairy-Type Pokemon
How to Get Rare Pokemon
- How to Get Legendary Pokemon
- How to Revive Fossil Pokemon
- How to Evolve Farfetch'd into Sirfetch'd
- How to Evolve Inkey into Malamar
- How to Evolve Galarian Yamask into Runerigus
- How to Evolve Milcery into Alcremie
- How to Get Ditto
- How to Get Mew
- How to Get Charmander
- How to Get Type: Null
- How to Get Kantonian Yamask
- How to Get Kantonian Meowth
- How to Get Kantonian Mr. Mime
Guide to the Wild Area
- Wild Area and Raid Strategy
- Today's Weather in the Wild Area
- How to Whistle and Attract Flying Pokemon
- How to Obtain Rare Gigantamax Pokemon
- How to Join Max Raid Battles
- Location of All Raid Bosses
- How to Beat Max Raid Mewtwo and Item Drops
- How to Get Rare Items From the Digging Duo
Wild Area Maps and Obtainable Pokemon
- Rolling Fields
- Dappled Grove
- West Lake Axewell
- Giant's Seat
- South Lake Miloch
- East Lake Axewell
- Watchtower Ruins
- Motostoke Riverbank
- Stony Wilderness
- Bridge Field
- Giant's Mirror
- Giant's Cap
- Lake of Outrage
- Hammerlocke Hills
- North Lake Miloch
- List of All Items
- Evolutionary Stones
- How to Get the Master Ball
- How to Learn Egg Moves
- List and Locations of Move Tutors
- List of All Moves
- List of Max Moves
- List of G-Max Moves
- List of TMs and Location
- List of TRs and Location
- List of All Abilities
- How to Get Hidden Abilities
- How to Play Ranked Battle
Training & Breeding Your Pokemon
- How to Train & Breed for Competitive Pokemon
- How to Check Your Pokemon's IVs
- How to Increase IVs
- How to Change a Pokemon's Nature
- How to Breed & Hatch Strong Pokemon
- How to EV Train Fast and Reset EVs
- How to Level Up Fast
- Pokerus Effects and How to Infect Your Pokemon
Tier Lists for Ranked Battle
- Doubles Tier List - Best Competitive Pokemon for Doubles
- Isle of Armor Pokemon Buffs
- The Crown Tundra Pokemon Buffs
Competitive Team Building
- All Competitive Team Building Guides
- Basics of Competitive Singles Team Building
- Basics of Competitive Doubles Team Building
- How to Build an Offensive Team
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- How to Build a Weather Team
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- How to Build a Monotype Team
- How to Build a Doubles Team
Movesets & Best Builds for Ranked Battle
- All Movesets & Best Builds for Ranked Battle
- Necrozma (Dusk Mane)
- Black Kyurem
- White Kyurem
The Isle of Armor Pokemon
- Galarian Slowbro
- Urshifu Single-Strike Style
- Urshifu Rapid-Strike Style
- Alolan Marowak
- Lycanroc (Dusk Form)
- Galarian Corsola
- Galarian Darmanitan
- Galarian Weezing
- Indeedee (Female)
- Alolan Ninetales
Best Teams for Ranked Battle
- All Best Teams for Ranked Battle
- Best Durant Team for Ranked Battle
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- Best Team for Ranked Battle from a World Top 3 Player
- Best Standard Doubles Team for Ranked Battle
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Beginner's Tips & Guides
Pokemon guides & strategy.
- Useful Characters and Their Locations
- Training Your Pokemon
- Getting All 3 Starters
- Type Effectiveness and Damage Output
- How to Increase Friendship
- How to Build the Best Team
- What is STAB?
- How to Run Away from Battles
- How to Release Pokemon
- How to Stop Evolution
- How to Get More PC Boxes
- How to Know if a Pokemon is Shiny
- Stow-on-Side Bargain Shop List of Items and Sell Prices
- Recommended Settings
New to Pokemon Sword and Shield
- Version Differences
- How to Win Max Raid Battles
- How to Get Watts Fast
- How to Get Gigantamax Meowth
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- How to Forget and Relearn Moves
- How to Delete Your Save Game
- How to Change Your Clothes and Appearance
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- Differences between Dynamax and Gigantamax
- How to Access Pokemon Boxes on the Road
- How to Get Sweets
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Trade & Battle Pokemon Online
- How to Get and Use the Y-Comm
- How to Add Friends
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- List of Unrepeatable One-time Events
- Things to Do Every Day
- Removed Features
- List of All Mystery Gift Codes
- How to Adjust Screen Size
- Pokemon HOME Features and Release Date
- Differences Between the Versions
- How to Use Dynamax
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- How to Do Poke Jobs
- How to Do Surprise Trades
- How to Set Up Pokemon Camp
- How to Customize Your League Card
- All About the Auto-save Feature
- How to Give Nicknames to Traded Pokemon
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The eighth generation (Japanese: 第八世代 eighth generation ) of Pokémon games is the eighth installment of the Pokémon video game series. The eighth generation began with Pokémon Sword and Shield and then continued with the Pokémon Sword and Shield Expansion Pass DLC packs, followed by Pokémon Brilliant Diamond and Shining Pearl , and concluded with Pokémon Legends: Arceus .
Released after the Let's Go remakes of Pokémon Yellow , Generation VIII is the first generation not to include every previously available Pokémon to obtain, the first generation to include paid DLC in lieu of an additional game, and the first to be released entirely on a home console system, the Nintendo Switch .
- 2 Connectivity
- 3.1 Alterations from Generation VII
- 3.2.1 Version 1.1.0
- 3.3.1 The Isle of Armor (Version 1.2.0)
- 3.3.2 The Crown Tundra (Version 1.3.0)
- 3.4 Further additions in Brilliant Diamond and Shining Pearl
- 3.5 Further additions in Legends: Arceus
- 4.1.1 Starter Pokémon
- 4.1.2 Gym Leaders
- 4.2.1 Starter Pokémon
- 4.2.2 Gym Leaders
- 4.3.1 Starter Pokémon
- 4.3.2 Noble Pokémon
- 5.1 English title screens
- 5.2 Japanese title screens
The eighth generation of Pokémon was announced with the reveal of Pokémon Sword and Shield on February 27, 2019. These games were released worldwide on November 15, 2019.
Since February 11, 2020, players have been able to store their Pokémon and trade with other players in the cloud-based application Pokémon HOME .
On January 9, 2020, the Pokémon Sword and Shield Expansion Pass was announced, paid DLC for Pokémon Sword and Shield introducing new content to the games. Its first part, The Isle of Armor , was released on June 17, 2020, while its second part, The Crown Tundra , was released on October 22, 2020. Physical bundles of each game with its expansion pass were announced on September 29, 2020 and released on November 6, 2020.
In Pokémon Presents on February 26, 2021, Pokémon Brilliant Diamond and Shining Pearl , remakes of the Generation IV games Pokémon Diamond and Pearl , were announced, and they were released on November 19, 2021 worldwide. Pokémon Legends: Arceus was also announced during the same Pokémon Presents, and was released on January 28, 2022 worldwide.
Since May 18, 2022, players have been able to store their Pokémon from Brilliant Diamond, Shining Pearl and Legends: Arceus and trade with other players in Pokémon HOME.
Regarding connectivity with previous generations, users of Pokémon HOME can carry forward their Pokémon from Pokémon Bank , Let's Go, Pikachu!, Let's Go, Eevee! , and GO to the application, allowing for a transfer of Pokémon that originate in core series games as early as Pokémon Ruby and Sapphire , as well as the Nintendo 3DS Virtual Console releases of the Generation I and II games.
Advances in gameplay
- The addition of 81 new Pokémon , bringing the total to 890.
- The addition of 54 new moves , bringing the total to 796.
- The addition of 25 new Abilities , bringing the total to 258.
- A new region to explore, the Galar region, based on the United Kingdom .
- A new open area with several landmarks and Pokémon, and connecting several towns, known as the Wild Area .
- The addition of the Y-Comm , which allows trainers to battle and trade Pokémon locally or online with Nintendo Switch Online .
- A new villainous team , Team Yell .
- The introductions of the Rotom Phone , which functions as a menu, and the Rotom Bike , an upgraded version of traditional bikes that can grant a speed boost and move on water.
- In addition, the introduction of cross-generational evolutions exclusive to regional forms .
- Many animations for characters and Pokémon are refined and expanded to be more expressive.
- Eight new Gyms , two of which have different type specialties depending on which version the player has, as well as introducing the first Gym that specializes in Dark-type Pokémon.
- Ten new Gym Leaders , including the first Dark-type leader .
- A new battle mechanic, Dynamax , which increases the size of a Pokémon and allows them to use Max Moves for three turns. Gigantamax expands on this mechanic by also changing a Pokémon's form and turning moves of a certain type into G-Max Moves .
- The introduction of downloadable content in the form of the Sword and Shield Expansion Pass .
- The introduction of cosmetic marks and titles .
- The introduction of save data bonuses .
Alterations from Generation VII
- Pokémon that are not programmed into a game's current patch cannot be transferred into it.
- Moves from earlier games that are not programmed into a game's current patch cannot be used in Sword and Shield.
- The Town Map is now a part of the menu , and once the player progresses to a certain point, they can use the replacement for Poké Ride Charizard Glide, the Flying Taxi , directly from the Town Map.
- Due to this, the evolution methods of certain Pokémon are changed; Eevee now evolves into Leafeon or Glaceon via evolutionary stone , and Pokémon that evolved via special magnetic field now evolve via Thunder Stone .
- Vs. Recorder
- Trial Captains
- Totem Pokémon
- Island kahunas
- Battle Royals
- SOS Battles
- Mega Evolution , Primal Reversion , Z-Moves , and Ultra Burst
- Rotom Powers
- Berry growth
- Island Scan
- Master Trainers
- The island challenge has been replaced by the Gym Challenge .
- The Elite Four is replaced by the Champion Cup .
- PC is replaced by Rotomi .
- Poké Pelago is replaced by Poké Jobs .
- Pokémon Refresh is replaced by Pokémon Camp .
- Wonder Trade is replaced by Surprise Trade .
- The GTS is no longer present in-game and is instead part of a mobile application .
- Battle Spot is replaced by Battle Stadium
- Trainer Cards are replaced by League Cards .
- 12 Pokémon from the previous generations receive new Egg Groups , in addition to the Egg Groups they already had.
- 2 Pokémon receive new Abilities .
- Repels no longer prevent symbol encounters from appearing.
- The nickname of an outsider Pokémon can now be changed if the Pokémon does not already have a nickname, though it still cannot be changed otherwise.
- Wild Pokémon in the overworld can no longer appear Shiny .
- Foreign language Pokémon now retain their original language game's name when evolving.
- Badges are now required to catch Pokémon of a certain level.
- Due to this, Eevee now evolves into Sylveon when leveled up knowing a Fairy-type move and with high friendship. Additionally, all bonuses tied to the affection now apply to the friendship mechanic.
- Held items are now returned to the player's bag when a Pokémon holding it is released .
Further additions in Sword and Shield updates
- Introduced Galarian Slowpoke .
Further additions in Pokémon Sword and Shield Expansion Pass DLC
The isle of armor (version 1.2.0).
- Three new Pokémon (the Legendary Pokémon Kubfu , Urshifu and the Mythical Pokémon Zarude ), bringing the total to 893.
- A new area to explore, the Isle of Armor based on the Isle of Man .
- 22 new moves, some available exclusively as tutor moves , bringing the total to 818.
- Two new Abilities, Quick Draw and Unseen Fist , bringing the total to 260.
- Seven new Gigantamax forms, bringing the total to 32.
- Max Soup , which allows the player to add or remove the Gigantamax Factor to Pokémon they own.
- A former Champion who was previously a Fighting-type Gym Leader.
- The introduction of the regional form for Slowbro .
- 102 previously unavailable Pokémon , bringing the overall total to 540.
- Apricorns , which can be used to make Poké Balls .
- 13 previously unavailable and unusable moves .
- Walking Pokémon , allowing the player's lead Pokémon to follow them around the Isle of Armor after completing a certain objective.
The Crown Tundra (Version 1.3.0)
- Five new Legendary Pokémon ( Calyrex , Regieleki , Regidrago , Glastrier and Spectrier ), bringing the total to 898.
- A new area to explore, the Crown Tundra , based on Scotland .
- Eight new moves ( Thunder Cage , Dragon Energy , Freezing Glare , Fiery Wrath , Thunderous Kick , Glacial Lance , Astral Barrage , and Eerie Spell ) bringing the total to 826.
- Seven new Abilities ( Curious Medicine , Transistor , Dragon's Maw , Chilling Neigh , Grim Neigh , and As One (which is two different abilities)) bringing the total to 267.
- The introduction of the regional forms for Slowking , Articuno , Zapdos , and Moltres .
- The introduction of Dynamax Adventures .
- The introduction of the Galarian Star Tournament .
- 119 previously unavailable Pokémon , bringing the overall total to 664.
- 26 previously unavailable and unusable moves .
Further additions in Brilliant Diamond and Shining Pearl
- The reintroduction of Pokémon Super Contests and Ball Capsules .
- The reintroduction of the Underground , now known as the Grand Underground .
- The reintroduction of the Union Room as a hub for communication.
- TMs are once again single-use.
- Pokémon obtained from a previous or later game that enters a new game now have their moves reset.
Further additions in Legends: Arceus
- Seven new Pokémon ( Wyrdeer , Kleavor , Ursaluna , Basculegion , Sneasler , Overqwil , and Enamorus ), bringing the total to 905.
- A new area to explore called Hisui , which is the Sinnoh region in the bygone era.
- 24 new moves, bringing the total to 850.
- The introduction of the regional forms for Growlithe , Arcanine , Voltorb , Electrode , Typhlosion , Qwilfish , Sneasel , Samurott , Lilligant , Basculin , Zorua , Zoroark , Braviary , Sliggoo , Goodra , Avalugg , and Decidueye .
- New forms for Dialga and Palkia , which play a central role in the story of Legends: Arceus.
- A new battle mechanic, Move mastery which allows a Pokémon to use a move in either agile style or strong style.
- Doors need to be opened manually again.
- Wild Pokémon in the overworld can appear shiny again.
The Galar region was introduced in Pokémon Sword and Shield . This region appears to be a sprawling continent with a wide range of environments.
The starters of the eighth generation, like the starters of the previous seven regions, follow the Grass-Fire-Water trio, with Grookey the Grass-type , Scorbunny the Fire-type , and Sobble the Water-type .
In Galar, most Gym Leaders are challenged in special stadium-style Gyms built on Power Spots that facilitate the use of Dynamax .
Sinnoh was featured in Generation VIII in Brilliant Diamond and Shining Pearl , which are remakes of the Generation IV games Diamond and Pearl .
The starter Pokémon featured in the remakes are the same as the original Generation IV titles, following the series' usual Grass/Fire/Water setup. The player is given a choice between Turtwig , Chimchar , or Piplup .
Hisui was introduced in Pokémon Legends: Arceus . It is what the Sinnoh region used to be called before gaining its current name.
The starter Pokémon featured in the game follow the series' usual Grass/Fire/Water setup. The player is given a choice between Rowlet , Cyndaquil , or Oshawott .
The player confronts these noble Pokémon as part of the story of Pokémon Legends: Arceus in order to quell their frenzies. Each victory is rewarded with a Plate .
English title screens, japanese title screens.
- To introduce a non- Legendary pure Flying-type Pokémon.
- To not introduce a Normal / Flying -type Pokémon.
- To introduce a Gym Leader specializing in Dark-type Pokémon.
- To not introduce any Elite Four members.
- In which Pokémon cannot lose access to moves by evolving .
- To feature a remake of a spin-off game, namely Pokémon Mystery Dungeon: Rescue Team DX .
- To introduce Fossil Pokémon that are gender unknown , cannot breed , and are not Rock-type .
- To include core series games that are not developed by Game Freak , namely Pokémon Brilliant Diamond and Shining Pearl .
- To have its last core series game be released in the same calendar year as the release of the succeeding generation .
- In which the last Pokémon in the National Pokédex is not a Mythical Pokémon by the end of the generation.
- To have the selection of the player's appearance occur immediately upon beginning the game, rather than during the introduction.
- To lower the base stat total of a pre-existing Pokémon, namely Aegislash .
- To change the Egg Groups of pre-existing Pokémon.
- To have paid DLC for its main paired releases .
- To introduce new members to existing Legendary trios , namely the Legendary giants and Forces of Nature .
- To introduce more than one core series region (although in Hisui 's case, it is the past version of the Sinnoh region).
- To introduce regional forms for more than one region.
- To introduce a Bug / Psychic and a Psychic / Poison Pokémon, marking the final types to be paired with Psychic.
- To feature ranked battles only in its initial releases.
- In which Looker does not appear since his debut.
- To not introduce a new Mythical Pokémon at the time of its debut.
- To feature games in which the region's Pokémon Professor does not introduce the world of Pokémon to the player , a role instead fulfilled by Rose and Arceus .
- To not have any of its newly introduced Pokémon appear in the anime before the generation's start.
- To feature title screens in core series games that lack the game mascot .
- Generation VIII is the first even-numbered generation to not introduce an Eeveelution .
- At 735 days, the time between Pokémon Sword and Shield and Pokémon Brilliant Diamond and Shining Pearl is the longest gap between two core series games in the same generation.
- At 70 days, the time between Pokémon Brilliant Diamond and Shining Pearl and Pokémon Legends: Arceus is the shortest gap between two core series games in the same generation.
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The Ghost type (ゴーストタイプ, Gosuto taipu ) is one of the eighteen Pokémon elemental types .
The Ghost type is notable for having few Pokémon (many of whom have low HP) and moves. In battles, the Ghost-type is useful because it's the only type that has two immunities: Normal and Fighting , both of which are common move types. From Generation VI onwards, Ghost-types are also immune to moves and abilities that prevent escaping, like Block and Shadow Tag .
Pokémon of this type are usually connected to fear, the dark and the afterlife. They usually live in abandoned houses, cemeteries, funeral places and uninhabited dark places such as caves. Also, Ghost-type Pokémon tend to be extremely naughty, pranking humans just to see their faces and reactions. Curiously, the more scared a human is, the more power the Ghost Pokémon will have to prank with it. At worst, some Ghost-type Pokémon may have relatively murderous behaviors, such as Jellicent preying on ships and their crews or the Litwick evolutionary family draining the life energy from people that are lost.
Famous Ghost-type Pokémon Trainers include Agatha , third member of the Kanto Elite Four ; Morty , the fourth Gym Leader of Johto ; Phoebe , second member of the Hoenn Elite Four ; Fantina , the fifth Gym Leader in the Sinnoh region; Shauntal , a member of the Unova Elite Four ; Acerola , a Trial Captain of Ula'ula Island , Alola as well as its third Elite Four member; and Allister , the fourth Gym Leader of Galar in Pokémon Shield .
- 1 Ghost-type moves
- 2.1 List of Ghost-type moves
- 2.2 Effectiveness of Ghost-type moves
- 2.3 Weaknesses and resistances of the Ghost type
- 3.1 Ghost-type-Pokémon Gym Leaders
- 3.2 Ghost-type-Pokémon Trial Captains
- 3.3 Ghost-type-Pokémon Elite Four members
- 3.4 Ghost-type records
- 4.1 Pure Ghost-type Pokémon
- 4.2 Primary Ghost-type Pokémon
- 4.3 Secondary Ghost-type Pokémon
- 4.4 Pokémon with Ghost-type alternate formes
- 5 Relations with other types
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17 November 2021
Ghost-type moves [ ]
- In Generation I , 3 moves were introduced.
- In Generation II , 5 moves were introduced.
- In Generation III , 3 moves were introduced.
- In Generation IV , 4 moves were introduced.
- In Generation V , 1 move was introduced.
- In Generation VI , 2 moves were introduced.
- In Generation VII , 4 moves were introduced.
Items associated with the Ghost-type [ ]
- The Ghost Gem , which boosts the power of Ghost-type moves once by 30%.
- The Spell Tag , which boosts the power of Ghost-type moves once by 20%.
- The Kasib Berry , a berry lessens the damage taken by a super effective Ghost-type move.
- The Dusk Stone , an Evolution Stone that is used to evolve Ghost-type Pokémon.
- The Spooky Plate , a stone tablet that boosts the power of Ghost-type moves by 20% and changes Arceus and Judgment to become Ghost-type.
- The Ghost Memory , which acts like a counterpart to the Spooky Plate and changes Silvally and Multi-Attack to become Ghost-type.
- The Ghostium-Z , a Z-Crystal that converts Ghost-type moves to Ghost-type Z-Moves .
- The Decidium-Z , a Z-Crystal that converts Decidueye 's Spirit Shackle to Ghost-type Z-Moves .
List of Ghost-type moves [ ]
Effectiveness of ghost-type moves [ ], weaknesses and resistances of the ghost type [ ].
A type chart displaying the weaknesses and resistance of a Pokémon when damaged by a move. Empty fields are moves that do normal damage.
Ghost-type-Pokémon Trainers [ ]
Ghost-type-pokémon gym leaders [ ], ghost-type-pokémon trial captains [ ], ghost-type-pokémon elite four members [ ], ghost-type records [ ].
- Giratina (Origin Form) is the tallest Ghost-type Pokémon.
- Sinistea is the smallest Ghost-type Pokémon.
- Giratina (Altered Form) is the heaviest Ghost-type Pokémon.
- Gastly and Haunter are the lightest Ghost-type Pokémon.
- Gastly evolves at the lowest level (25)
- Drakloak evolves at the highest level (60)
- Drifblim & Giratina tie for the most HP of all Ghost-types (150)
- Mega Banette has the most Attack of all Ghost-types (165)
- Doublade has the most Defense of all Ghost-types (150)
- Aegislash (Shield Form) has the most Sp. Def of all Ghost-types (140)
- Mega Gengar has the most Sp. Atk of all Ghost-types (170)
- Shadow Rider Calyrex has the most Speed of all Ghost-types (150)
- Giratina , Lunala , Dawn Wings Necrozma and Shadow Rider Calyrex have the highest base stat totals of all Ghost-types (680)
Ghost-type Pokémon [ ]
54 Pokémon are Ghost-type. (5.36% of all Pokémon)
Pure Ghost-type Pokémon [ ]
Primary Ghost-type Pokémon [ ]
Secondary Ghost-type Pokémon [ ]
Pokémon with ghost-type alternate formes [ ].
The following alternate formes of some Pokémon are also of the Ghost-type.
Relations with other types [ ]
- They're strong against the Psychic -type because some people are afraid of ghosts, and fears affect the mind. Communing with ghosts is also said to be a much different process than simply reading minds through physical or empirical means.
- They're weak against themselves because ghosts can only touch each other, and there's a belief that the strongest spirit wins, with spirit referring to the desire to win something.
- They're weak against the Dark -type because dark represents terror and evil, and it is said that evil spirits (like Spiritomb ) are punished. According to some belief systems, ghosts who lead evil lives and refuse to go to the afterlife are said to transform into demons, and demons in some mythologies are feared and also rumored to eat lost souls.
- They're immune to the Fighting and Normal -types because spirits are incorporeal beings and thus can't be hit normally. This is also the reason why the Normal -type is immune to them, because a mortal and a ghost can't hurt each other. Interestingly, the Fighting -type is not immune to them.
- They resist the Poison -type because you can't poison someone who's already dead, and since spirits don't have a physical form, toxins can't pass through.
- They resist the Bug -type because members of that type cannot easily transcend the spiritual barrier members of this type hide behind in order to attack them. Also because parasites can't infect someone who's already dead.
- The only Ghost-type Pokémon of Generation I were Gastly and its evolutions.
- Before Generation II, Psychic -type Pokémon were immune to Ghost-type moves, although it's largely believed this was due to a programming error, since Nintendo-published guides claimed they were weak to them. This created a balance issue that was rectified in later generations.
- The first pure Ghost-type Pokémon was Misdreavus , which was introduced in Generation II.
- No Gym Leader or Elite Four member who specializes in Ghost-type Pokémon was introduced in Generation VI.
- Similarly to the Dark type, the Ghost type is usually not straightforward when representing a Pokémon. Sometimes, Ghost Pokémon like Yamask and Gengar are this type because they are actual dead humans. This could also be seen as a term of murderous instincts like Jellicent which sinks ships and Froslass which freezes and keeps humans. It could also come from the fact that normal items could be possessed by a ghost like Banette or Aegislash (Banette being a possessed doll and Aegislash being a possessed sword). This could also relate to the mischievous actions of ghosts like Misdreavus and Rotom . This could also be because they have supernatural powers like Hoopa or Giratina (Hoopa can create portals and Giratina can use the powers of gas-type-matter).
- As shown from certain Pokémon like Mimikins , it is shown that certain Ghost types can in fact die despite being considered a "ghost".
- The Ghost type has the same type advantages as the Dark -type ( Psychic and Ghost ).
- The Ghost type alone is the only type with two immunities.
- Morty and Allister are the only male Ghost -type trainers so far.
- The Ghost type is tied with the Ice type and the Ground type for the least Gigantamax forms, each having 1.
- The Ghost type is the last type Ash Ketchum caught in the anime, where he caught a Gengar in A Chilling Curse! .
- The Ghost type has the most accurate moves of any type, as the only Ghost-type move capable of missing is Poltergeist .
- The Rock type is the only type that hasn't been paired with the Ghost type thus far.
- Some Ghost types are based on Yōkai from Japanese mythology; Froslass being based on the Yuki-Onna and Phantump being based on the Kodama.
- ^ Before Generation V , Curse was a ??? -type move.
- ^ In Generation I , Bug-type moves did normal damage on Ghost-type Pokémon.
- ^ In Generation I , Bug-type moves were super effective on Ghost/Poison-type Pokémon.
- ^ Only in its Sensu Style.
- ^ Due to the ability Multitype , equipped with the Spooky Plate .
- ^ Due to the ability RKS System , equipped with the Ghost Memory .
- ^ In its Dawn Wings Forme when fused with Lunala.
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The Ghost-type is one of the fifteen elemental types introduced in the first generation of Pokémon. As one might expect, Ghost-type Pokémon are quite elusive and mostly gas-based organisms haunting the Pokémon world. They are extremely rare to encounter, too.
It is to note that before Generation 4, all damaging Ghost-type moves were categorized into physical attacks, while afterward being split up into the special and status categories too – depending on the move.
Offensive and defensive effectiveness
Offensively, effectless against (x 0), weak against (x ½), strong against (x 2).
Immune to (x 0).
Resistent to (x ½)
Weak against (x 2), ghost-type pokémon, ghost-type moves.
Pokemon: Every Gen 8 Legendary, Ranked
From Calyrex to Zacian, which Gen 8 Legendary Pokemon is the best of the best for fighters?
In some respects, Pokemon Sword & Shield offered some key differences from the usual pair of Pokemon titles. Gyms and gym leaders were changed, for instance, with the Ghost-type leader Allister being Shield’s counterpart for the Fighting-type specialist Bea in Sword. The choice between the games, then, was perhaps tougher than usual (not as tough as choosing your starter, of course, but tough enough).
RELATED: Pokemon Scarlet & Violet Vs. Pokemon Legends: Arceus - Which Game Is Better?
A lot of players used their preference for either Zacian or Zamazenta as a tiebreaker. These two mighty mascots of the Galar region are the most notable Gen 8 Legendaries (along with Eternatus), but they aren’t the only ones. The following game, Pokemon Legends: Arceus , also introduced some new Pokemon to the mix. Let’s take a look at every Galarian and Hisuian Legendary we know of so far (plus one Mythical Pokemon), rated from worst to best.
Updated September 5, 2023, by Branden Lizardi: 2022 was a big year for Pokemon fans with the release of Pokemon Scarlet & Violet, the ninth generation. But a great deal has happened with Gen 8 as well. With the release of the Crown Tundra DLC and a completely unique experience with Pokemon Legends Arceus, more information about the Legendaries of the eighth generation has come to light. We even have a few more Legendary Pokemon to add to the list. Considering all this, here is every Gen 8 Legendary, ranked.
10 Mythical Mention: Zarude
Mythical Pokémon, as fans know, aren’t the same as Legendary Pokémon. The primary difference between the two tends to be that Legendary Pokémon are usually faced in climactic battles in the main game, while Mythical creatures are often only available through special events.
The first Mythical Pokémon coming to Sword & Shield is Zarude. This Grass- and Dark-type looks like a speedier, frailer Rillaboom, and perhaps its stats will reflect this. All we can say for sure is that it seems to have a lot of the same shortcomings as Calyrex (unfortunate typing, another mediocre Ability in Leaf Guard). Still, its signature move, Jungle Healing -- which removes status problems and heals Zarude and its allies — has the potential to make it super good.
9 Galarian Articuno, Zapdos And Moltres
Game Freak just can’t let Gen 1 go, can they? The original titles have a very special place in fans’ hearts. The same seems true of the devs, who manage to work the first 151 into the equation whenever possible. In this particular generation, it's presented with a trio of Galarian forms for Articuno, Zapdos, and Moltres. These Pokémon arrived along with the Isle of Armor and Crown Tundra expansions.
Each form changes the birds' typing to something new, with Articuno, Zapdos, and Moltres becoming Psychic, Fighting, and Dark Types (with Flying as a secondary), respectively. Their stats are also more diverse, with Galarian Zapdos becoming the only Legendary bird to have a focus on a non-special stat. Even so, they fall further down the list because of their general sense of unoriginality.
8 Regieleki and Regidrago
Remember the Reggies? More formally known as the Legendary Titans from the third generation. Originally, there were only three: Regirock, Regice, and Registeel. The generation after that introduced their boss, Regigigas. And hiding among the Gen 8 Legendaries are two more: Regi Eleki and Regidrago. These two are the forgotten brothers of the other Titans, sealed away in the icy mountains of The Crown Tundra.
There's something cliche to the idea of "but wait, there were actually two more you never knew about" way of revealing new Pokemon. And while their designs are excellent, there's something not quite logical about their typing. The previous Regi were based on the aspects of nature used to compose the landscape. Where do electricity and "dragon energy" fit in? Their smaller, rounder designs are also a bit less impressive than the designs of the other Titans, though perhaps that's on purpose. Either way, it's a less overdone callback with some interesting designs and stat blocks; you have to respect that a little.
The curious Calyrex is the mascot for The Crown Tundra DLC, and it’s already split opinion based purely on its design alone. Lore-wise, this bipedal deer Pokemon once ruled over Galar a long time ago. It acts as a beacon of life and growth, as well, sometimes referred to as the King of Bountiful Harvests.
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However, what sets Calyrex apart is the uncommon way it can change forms. Using the Reins of Unity, they will take either Glastrier or Spectrier from your party and ride atop them to take a new form. But then again, how high does that rank a Pokemon when the coolest thing about them is how they team up with someone else?
Remember the Legendary Genies? Big, Buff, and a bit intimidating, these Forces of Nature have a surprise fourth member, thanks to Pokemon Legends: Arceus. Enamourous, the only female member of the genies, acts as a herald for the spring season. Every year, they fly across the sea to cast winter away and start spring. They're also considered the guardian of life, known to punish anyone that treats living things without respect.
Her design is certainly a choice, though. With heart-shaped hair, a pink color scheme, and a snake companion of sorts, she sends a weirdly conflicting message of fear and love. It's kind of silly, but we like that about it. Plus, they filled in a conceptual gap quite nicely, changing the Forces of Nature from just chaos storm boys to keepers of the seasons proper.
5 Kubfu And Urshifu
If Calyrex is the mascot of The Crown Tundra, then Kubfu and Urshifu are the mascots of The Isle Of Armor. The player acquires Kubfu from a new NPC before taking it along to face the trials of the Towers of Two Fists.
Here’s the best part: The player must choose between the Tower of Darkness and the Tower of Water. On conquering one or the other, Kubfu will evolve into Urshifu, which has two different forms: Single Strike Style Urshifu (Fighting/Dark) is obtained from the former, while Rapid Strike Style Urshifu (Fighting/Water) comes from the latter. A fun concept, a good-looking design, what more can you want?
As we’ve mentioned, the decision between Zacian and Zamazenta probably had a huge influence on players’ choices between the two versions of the game. Zamazenta is a solid Pokémon with great stats and a powerful Ability in Dauntless Shield (+1 Defense on switching into battle), but it’s tough to deny that it’s outclassed here.
RELATED: The Best Galar Pokemon For Competitive Battling
In its Crowned Shield form, this Fighting/Steel type is incredibly bulky. Its issue is that it’s super defensively based but doesn’t really have any supportive or coverage moves. As we’ll see a little later, it’s tough to justify giving it a team slot over Zacian.
There’s something ethereal and otherworldly about Eternatus’ design. It’s very distinct from every other Pokémon in Galar (which was the idea), looking as though it would be more at home with the Ultra Beasts. Even with its unique design aside, though, Eternatus brings a lot more to the table.
Its Eternamax form, which the player fights at the climax of the game, has defensive stats that are beyond ludicrous (base 250+ HP, Defense, and Special Defense). This form can’t be obtained, mostly existing to put on a heck of a show against the player, Zacian and Zamazenta. Its standard form has stellar HP and great Special Attack and Speed, which combines with its unusual typing (Poison/Dragon) and interesting signature moves to make one heck of a Legendary Pokémon. For our Poké Dollars, only the final Pokémon of the Galar region tops it.
2 Glastrier And Spectrier
We never thought we needed a goth horse. But the freaks at Game Freak gave us one anyway. These Gen 8 Legendaries are the two Legendary horses of The Crown Tundra. Once the proud rulers of the Tundra, these two would fight off any that dared encroach on their lands. Narratively, they once served as the royal steed to Calyrex, only to have abandoned them when their power faded.
These two get everything right: they have fantastic designs, are powerful, and present a fascinating perspective on the world's lore. And while pretty rude, there's some real 'Alpha' energy to breaking up with the literal King of the land because they weren't cool enough anymore.
Zacian, the mascot of Pokémon Sword, is a simple creature with simple tastes. It likes two things: out-speeding its opponents and crushing them into sad, defeated husks of failure before they can react. It’s perfectly equipped to do just that.
Crowned Sword Zacian is a Fairy/Steel Pokémon with base 148 Speed and base 170 Attack. It also has the Ability Intrepid Sword, which gives it an instant +1 in Attack on switching in. This results in an absurd amount of stopping power, meaning that nothing can really counter it as such. In terms of competitive use, it far outshines Zamazenta; this is one of the most powerful attackers the series has ever seen. Maybe the most powerful.
NEXT: Pokemon: The Hardest Trainers That Aren't Gym Leaders Or Elite Four
The top ten ghost pokémon, ranked, share this article.
Ghost Pokémon are arguably some of the most popular creatures from Nintendo’s illustrious series, introducing a variety of beloved ‘mons in every single generation to date. While Ghost-types have traditionally been a bit hit-or-miss, when they hit, they hit hard – it’s almost as if they’re not immaterial spectres capable of floating through walls and drinking your brain juice.
As with every type in Pokémon , some Ghost-types are a whole lot better than others. That’s why we’ve decided to put together a list of the best Ghost Pokémon ever designed, which includes ‘mons from six of Pokémon’s eight generations – sorry Gen 2, you’ve got the best Pokémon games for sure, but your ghosts just aren’t that Gastly.
Similarly to our other lists on the best Water Pokémon , best Fire Pokémon , best Psychic Pokémon , and best Dragon Pokémon , each evolutionary family included in this list can only be represented by one individual ‘mon from it. It’s no fun if it’s just ‘Gastly, Haunter, Gengar’, right?
Before we get started, let’s go through some honourable mentions:
Now that’s out of the way, let’s move on to the main event – here are the top ten Ghost Pokémon of all time, ranked from worst to best.
It might seem a bit odd to put Phantump here when ‘mons like Sableye and Aegislash missed the cut, but hear us out. Aside from Cofagrigus, Gen 5 had a pretty terrible selection of Ghost Pokémon – a terrifying jellyfish with a Santa Claus beard? No thank you. X & Y introduced this beloved little phantom stump – nice bit of etymology for you there – and completely restored our faith in just how good Ghost Pokémon can be. Just look at its little eyes. Amazing.
Although some people might prefer Trevenant, the grown-up version of Phantump, we reckon it’s best to slap an Everstone on Gen 6’s little ghost tree so it never has to become scary and, if New Pokémon Snap is anything to go by, pretty damn aggressive. They grow up so fast – unless you use a magic rock to Peter Pan-ify them for all eternity.
Gen 8’s spectral horse wowed fans all over the world when Crown Tundra launched back in late 2020. While it’s technically stronger when combined with Calyrex, Sword & Shield’s weird egghead rabbit is a bit rubbish, actually, so we like to take the Reins of Unity, crumple them up into a ball, and throw them so far into the Frigid Sea that even Peony will never be able to get them back.
Spectrier is easily one of Pokémon’s most impressive designs in years, making excellent use of colour to convey its typing and boasting a quiet but powerful aura that allows it to instantly make an impression. It’s also got pretty great competitive viability thanks to the combination of Nasty Plot, Shadow Ball, and Grim Neigh, all of which are further compounded by its absurd Speed stat. If you see this lad galloping towards you, there’s no point even trying to move out of the way – if it wants to whack you with a rogue Dark Pulse, it will.
Froslass is fascinating for a few different reasons. On one hand, introducing an alternate evolution for Snorunt was in and of itself pretty ambitious and inventive back in Gen 4. On top of that, Froslass’ appearance in New Pokémon Snap is the key to what is arguably the game’s single best map. It’s not exactly a Pokémon that springs to mind when you think of “the best Pokemon ever designed,” but when you give it a bit more consideration, you’ll be able to see its merits pretty clearly.
The only bad thing about Froslass is that it apparently hunts lone men wandering through Arctic mountains and uses them as trophies to decorate its lair. Pokémon is supposed to be for kids? Yeah, right.
7 Giratina Origin Forme
Let’s get one thing straight: This is very emphatically supposed to refer to Giratina Origin Forme, as clearly stated above. Giratina Altered Forme is not only one of the worst Ghost Pokémon of all time – it’s one of the worst ‘mons in general. Why anyone would ever want a ghost slug with exoskeletal rib-teeth and wings that make you shudder to look at is beyond us.
When Giratina is in the Distortion World, however, and is able to assume its original and proper form, it’s pretty damn cool. It’s a slick, spectral dragon that looks perfectly capable of doing everything Giratina is supposed to do, which is to behave as a sort of interdimensional nuisance that causes a ruckus but usually ends up doing the right thing. It’s also got great stats and a typing that, while it has a lot of weaknesses, is just… cool. A dragon, except it’s also a ghost. Genius.
6 Alolan Marowak
We already included Alolan Marowak on our list of the best Fire Pokémon of all time, but it definitely deserves a place here, too. Marowak arguably should have been a ghost to begin with, what with all the spectral shenanigans that occured in Lavender Town’s Pokémon Tower back in Gen 1, so its transition to a Ghost/Fire hybrid typing in Alola feels especially earned.
While it doesn’t have the best stats around town, Alolan Marowak has access to a wide movepool, some decent abilities, and two immunities. Most of all though, it just looks really badass. What better way to fight than with a bone emanating some kind of weird ghost fire?
Imagine a marshmallow, right. All of a sudden it comes to life, except it’s undead. What does it do next? The answer should be obvious: It trains as a boxer and becomes the best martial artist in the history of sentient confectionery.
Gen 7’s Marshadow is a Fighting/Ghost dual-type Mythical Pokémon that would probably be a whole lot more popular if it wasn’t so difficult to obtain. At the time of writing, there is no way to get this Pokémon outside of trading with somebody who already has it. Still, it’s an impeccably well-designed ‘mon with a great offensive typing, monstrous Attack and Speed stats, and a cutesy little aesthetic that absolutely belies how ridiculously strong it is.
Dragapult also made the cut on our list of the best Dragon Pokémon, where it fared slightly better by landing in third place. While Galar’s pseudo-Legendary dragon is definitely a great Pokémon across the board, it’s always felt as if it leans into its draconic origins a bit more than its ghostly ones. Sure, it can use Phantom Force, and yeah, the way it flies is… weird. At fourth place, it’s definitely a great Ghost ‘mon – it’s just a better dragon one.
Still, Ghost is part of its typing and Dragapult is objectively excellent, so it’s only fair it nabs itself a cushy spot on this list, too. No other Pokémon takes its young and fires them out of its ears like ghost torpedoes. Surely that has to count for something.
While some people look at Shedinja and probably think, “Oh, a bug – cool,” there’s a lot more to this Pokémon than meets the eye. On top of having an incredible ability with Wonder Guard – which means it can only be damaged by moves that are super-effective against it – and flaunting a pretty cool angelic aesthetic, Shedinja is mostly intriguing because of the method by which it can be obtained.
To get a Shedinja, you need to evolve a Nincada while having one extra slot in your party and at least one PokéBall in your inventory. As well as the Ninjask you get from ordinarily evolving Nincada, you’ll also have a Shedinja in the sixth slot of your team. What this implies is that after Nincada sheds its shell and evolves into Ninjask, the husk becomes sentient and takes on a new life of its own, hence the Ghost typing. To this day, it’s one of Pokémon’s best — and weirdest — design concepts.
It kind of pains us to put Mimikyu in second place because it feels as if this little guy is always coming close to winning, but never quite getting there. It’s mocked up a little costume to make it look like Pikachu, who everyone adores, just so it can get a bit of love and affection from a trainer – any trainer. It’s lively and cutesy and always in high spirits, and will be your best friend in the world if you’re willing to give it a chance. If you bust its disguise though… let’s just say there’s a rumour about a man who saw the real Mimikyu beneath the costume and died immediately. Again – Pokémon is dark!
Fortunately, Mimikyu has become a fan-favourite in the real world, and has made The Pokemon Company very rich by selling approximately seven trillion plushes in the last eight seconds. We all wish Pokémon were real sometimes, but one of the things that makes us feel most strongly about that desire is the fact that maybe if they were, Mimikyu could actually get the love and respect it deserves. Come on, Mimikyu – you’re half-Ghost, half-Fairy. Surely you can work some sort of magic to get yourself out of the screen and into our hearts.
There was never any doubt, was there? The best Ghost Pokémon of all time is, obviously, the final evolution of the first one. Gengar is an instantly recognisable symbol of the series at this point, having been available in every single generation to date while also playing major roles in spin-offs like Mystery Dungeon , New Pokémon Snap , Pokémon Unite , and more. It’s one of those precious few ‘mons that is unanimously loved by Nintendo and fans alike. Why? Because it’s amazing, that’s why.
Personally, we like Haunter a teensy tiny bit better than Gengar, although it’s important to put biases aside here and let the science do the talking. Gengar, marvelous mischief-maker and special sweeper extraordinaire, is unequivocally the best Ghost Pokémon of all time. There’s no point in arguing otherwise. No email here folks – just plain fax.
Just look at that smile – how could it not be number one? Exactly.
Written by Cian Maher on behalf of GLHF .
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Pokemon: The Strongest Ghost-Type Move Of Each Generation, Ranked
Across Pokemon's many generations and Nintendo games, various powerful Ghost-type moves have been introduced. Which one is the best?
Spooky, mischievous Ghost-type Pokemon can sometimes be tricky to use in battles. Only two elemental types are weak to its attacks: Psychic-types and Ghost-types themselves. By the same token, though, Ghost-type Pokemon only have two weaknesses and are completely immune to Normal and Fighting moves.
RELATED: 10 Super Weird Pokemon Fan Games That Are Worth Checking Out
Players can use these unique properties to their advantage, avoiding super-effective attacks and dealing damage with mysterious, powerful moves. With each generation's contributions to the Ghost-type move pool, there are dozens of choices available, but which generation gave players the best attack? With the exception of game-exclusive Z-Moves and Max Moves, here's every generation's most powerful Ghost-type attack, ranked from worst to best.
8 Gen I: Night Shade
Unlike most moves, Night Shade has no set base power. Instead, it inflicts damage equal to the user's level; for example, a level 15 Pokemon would do 15 points of damage. This aspect can be useful in some situations. For example, when the user's attack stats are severely lowered or the opponent's defenses have sharply risen, Night Shade will still deal consistent damage.
However, this attack's damage is obviously underwhelming at lower levels. Furthermore, when Pokemon reach very high levels, their opponents usually have over 200 HP. Generally speaking, this renders Night Shade less useful and powerful than other moves here.
7 Gen III: Shadow Punch
At 60 power, Shadow Punch is outclassed by many moves on this list; however, one advantage lies with its accuracy. This attack never misses; it bypasses accuracy checks to hit any target (unless they are in a semi-invulnerable state due to moves like Dig or Fly). Thus, it's useful for taking out the kind of slippery opponents who use Double Team three turns in a row.
Most Pokemon who can learn this attack do so fairly early, below level 30. Shadow Punch is a great choice for battles at those levels, but due to its low base damage, most players will replace it with more powerful attacks later on.
6 Gen II: Shadow Ball
With 80 base damage and 100% accuracy, Shadow Ball packs an impressive punch. It's also one of the most widespread moves on this list, as dozens of Pokemon can learn Shadow Ball through level-up, and hundreds more by TM/TR. Ever since its introduction, Shadow Ball has been one of the most dependable attacks in the Ghost-type move pool.
RELATED: 15 Pokemon That Should Be Legendary But Aren't
In addition to its regular damage, this attack also carries a 20% chance to lower the target's Special Defense by one level, making further uses even more powerful. However, despite its reliability and decent power, other Ghost-type moves easily outrank its damage.
5 Gen VI: Phantom Force
This two-turn move packs 90 base damage and 100% accuracy, making it a powerful, reliable attack in any Ghost-type's arsenal. Furthermore, Phantom Force can hit through protection moves and lifts their effects for the rest of the turn.
Additionally, on the turn that it's used, Phantom Force causes the user to "vanish" into a semi-invulnerable state, as with Fly or Dig. Very few moves or abilities can harm a Pokemon in this state, forcing the opponent to waste a turn while they wait to be struck with this powerful attack.
4 Gen VII: Moongeist Beam
This dazzling attack is the signature move of the legendary Lunala and Dawn Wings Necrozma, the fusion of the former and Necrozma. Not only Moongeist Beam inflict 100 base damage, but it also ignores any ability that could affect its success. For example, an ability that decreases an opposing Pokemon's accuracy has no effect on Moongeist Beam, and its 100% base accuracy remains unchanged.
With five PP, players need to pick the right moment to use this attack. However, this isn't uncommon for such powerful moves. For players lucky enough to possess these legendary Pokemon , Moongeist Beam is an excellent move to have in their arsenal.
3 Gen IV: Shadow Force
Just like the Pokemon itself , Giratina's signature move is shadowy, sinister, and massively powerful. At 120 damage, Shadow Force is objectively one of the most powerful Ghost-type attacks. Like Phantom Force, Shadow Force can even hit through protection moves, removing their effects from the opposing team.
RELATED: The 10 Hardest Pokemon To Catch, According To Catch Rate
Its execution is also similar to Phantom Force: the user vanishes into a semi-invulnerable state, then strikes on the next turn. Though Shadow Force only has five PP, its 100% base accuracy ensures that its uses aren't wasted. It's a powerful attack, worthy of this legendary Pokemon.
2 Gen VIII: Astral Barrage
Astral Barrage shares its base power with Shadow Force but doesn't require two turns to hit its target. It also affects all opponents in double and triple battles, a unique distinction among the moves on this list. Like many moves with such high base damage, Astral Barrage has only five PP; however, its 100% base accuracy is rare among such powerful attacks.
The signature move of Shadow Rider Calyrex, Astral Barrage requires a bit of effort to obtain. However, its potential for devastating damage is worth playing through the Crown Tundra expansion .
1 Gen V: Hex
At 65 power, Hex doesn't look like much at first. However, its base damage doubles to a massive 130 if the target has a non-volatile status condition such as paralysis or freezing. With 100% base accuracy and ten PP, Hex can become a game-breaker.
Of course, the user needs a status-inducing move in their roster. One choice is Will-O-Wisp, a Ghost-type move that burns the target. Additionally, several Poison-types can learn Hex, and employ it once they inflict their namesake status. This feature turns Hex into the most powerful Ghost-type move in existence, and one of the most widely useful across the games.
NEXT: Pokemon: The 10 Strongest Out Of The Original 151
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- 1 Unit Description
- 2.1 Formation
- 2.2 War of 3039
- 2.3 Clan Invasion and Disbandment
- 6 References
- 7 Bibliography
Unit Description [ edit ]
The Eighth Ghosts were one of several Ghost Regiments , BattleMech units recruited from the yakuza by Theodore Kurita to help bolster the Draconis Combine 's armed forces in the 3030s. The Eighth served in the War of 3039 and went on to fight Clan Smoke Jaguar , losing most of its strength to the Clan warriors. As a result the Eighth was disbanded after the Clan Invasion and the survivors merged with the Tenth Ghost Regiment .
History [ edit ]
Formation [ edit ].
Together with its sister regiments, the Eighth Ghost was formed in the years after the Fourth Succession War . That conflict left many DCMS regiments destroyed or mauled, and Theodore Kurita knew he would need fresh troops to repel the inevitable Federated Commonwealth assault upon his nation. Accordingly he turned to the yakuza oyabun for funds and recruits, and the criminal overlords obliged. 
War of 3039 [ edit ]
Together with its sister units the Eighth Ghost was kept off the DCMS' official rosters, and so was able to surprise the AFFC during the counterattack against their invasion. For the Eighth, that involved hitting Sadalbari in July together with the Seventh Ghost and local Combine partisans. During the fighting the Eighth Ghost mauled the Third FedCom RCT and eventually drove it and the Fifth Davion Guards offworld. In this victory the Eighth displayed an excellence in combined arms which indicated that they had taken Theodore Kurita's reforms to heart and had the ability to implement them.  
Clan Invasion and Disbandment [ edit ]
While not able to penetrate the security surrounding the Ghost Regiments, Wolfnet believed that immediately prior to the Clan Invasion the Eighth Ghost was stationed alongside the Seventh Ghost on Byesville in the Pesht Military District . 
The Eighth would suffer horrendous losses against Clan Smoke Jaguar on McAlister , losing six companies during the fight. The regimental commander could only save a single battalion which would be stationed on McAlister by 3054 .  Rather than rebuild the Eighth, the DCMS High Command eventually decided to merge the survivors into the Tenth Ghost , which had suffered only minor losses during a raid into the occupation zone. The resulting merger proved problematic as the ex-members of the Eighth refused to take sides in the feuding between the Tenth's long-serving members. 
Officers [ edit ]
Tactics [ edit ].
The Eighth was notable for utilizing mixed forces (BattleMech, vehicle and infantry) at company level to make balanced attacks. 
Composition History [ edit ]
3040 [ edit ].
8th Ghost (Regiment/Green/Questionable) 
3050 [ edit ]
8th Ghost (Regiment/Questionable) 
3054 [ edit ]
8th Ghost (Battalion/Regular/Reliable) 
References [ edit ]
- ↑ Field Manual: Draconis Combine , p. 112
- ↑ Historical: War of 3039 , p. 96
- ↑ 3.0 3.1 Combat Manual: Kurita , p. 62, "Eighth Ghost"
- ↑ 20 Year Update , p. 42
- ↑ Objective Raids , p. 70, "Unit Note"
- ↑ Field Manual: Draconis Combine , p. 118
- ↑ 7.0 7.1 Historical: War of 3039 , p. 139
- ↑ 8.0 8.1 20 Year Update , p. 42
- ↑ Objective Raids , p.28
Bibliography [ edit ]
- 20 Year Update
- Combat Manual: Kurita
- Field Manual: Draconis Combine
- Historical: War of 3039
- Objective Raids
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Not to be confused with Ghost , a boat in Grand Theft Auto III and Grand Theft Auto: Liberty City Stories .
The V8 Ghost is a sports coupe featured in Grand Theft Auto: Liberty City Stories .
- 1.1 Grand Theft Auto: Liberty City Stories
- 2.1.1 GTA Liberty City Stories Overview
- 3.1 Grand Theft Auto: Liberty City Stories
- 4.1 Grand Theft Auto: Liberty City Stories
- 5.1 Grand Theft Auto: Liberty City Stories
- 6 Navigation
Grand Theft Auto: Liberty City Stories [ ]
The V8 Ghost is designed as a low profile coupe with sports car-like characteristics, resembling a Lotus Esprit V8 with a different front. The car tends to come in one of two different color schemes, either assigning two colors for the body and trims (which is usually dark grey) or one color for both the body and trim. While the car can have a black trim in the PSP version, it cannot have a black trim in the Mobile Version.
18 November 2021
17 November 2014
05 May 2014
Performance [ ]
In terms of performance, the V8 Ghost has a great speed which can be matched with the Stinger and the Cheetah . The car has a great handling, and has a decent durability, since it can take at least four major hits before smoke comes out of the hood. The only downside is that its braking is rather poor.
As suggested by its name, it is likely powered by a V8 engine.
GTA Liberty City Stories Overview [ ]
Prominent appearances in missions [ ].
- Car-azy Car Give Away - The car is one of the sixteen vehicles wanted by Love Media for their Car-azy Car Give Away.
Locations [ ]
- Parked near the northwest corner of Staunton Island's tallest building in Bedford Point .
- Frequently spawns around Bedford Point, especially when in close contact with the aforementioned parked V8 Ghost.
- Hospital car park in Hope Medical College , Pike Creek , Shoreside Vale .
- In the driveway of one house in Cedar Grove , Shoreside Vale.
- Spawns at the player's Staunton Island safehouse after completing the Car-azy Car Give Away list, along with a PCJ-600 .
- May appear at the parking lot of The Big Shot Casino .
- The car's name comes from its resemblance with the Lotus Esprit. "Esprit" is French for "spirit" or "ghost".
Navigation [ ]
- 1 Ghosts Exposed
- 2 Philippines
- 3 Vehicles in GTA V