
- Monster mobs
- Flying mobs
- View history
- 1.1 Bedrock Edition
- 1.2 Java Edition
- 5.2 Entity data
- 6 Achievements
- 7 Advancements
- 11.1 Screenshots
- 11.2 Development images
- 11.3 In other media
- 12 References
- 13 External Links

Spawning [ ]

Two phantoms at night.
Phantoms spawn unless the game rule doInsomnia is set to false . The spawning mechanics differ between Java and Bedrock editions. In both editions, they spawn in the Overworld above the player if the "Time Since Last Rest" statistic is at least 1 hour (72000 ticks or 3 in-game days). [ verify ] This statistic is reset when the player dies or enters a bed . Furthermore, the player must not have a block overhead that blocks light in any way; for example, leaves prevent phantoms from spawning as they have a light opacity of 2, but glass does not, as its light opacity is 0. Phantoms do not spawn in Spectator mode, [ JE only ] but they do spawn in Creative mode. [1]
Bedrock Edition [ ]
Phantom spawning is similar to other monsters spawning: the spawn location must have a light level of 7 or less, and spawns are limited by the monster population cap. Phantoms are also subject to a density cap of 5. Phantom spawn attempts are made on surface blocks throughout the same spawn radius as other monsters. However, when a phantom spawn attempt succeeds the phantom appears somewhere in a 21×15×21 cube centered 28 blocks above the player instead of at the block where the spawn attempt occurred.
Java Edition [ ]
Phantoms attempt to spawn every 1–2 minutes . They spawn only if it is night or a thunderstorm is happening, the player is above sea level (y=64) with sky access, and the local difficulty is greater than a randomly chosen value between 0.0 and 3.0. The chance of a successful spawn is x −72000 ⁄ x , where x is the number of ticks since the player last entered a bed or died. This roughly comes to a 1 ⁄ 4 (25.0%) chance on day 4, a 2 ⁄ 5 (40.0%) chance on day 5, a 3 ⁄ 6 ( 1 ⁄ 2 ) (50.0%) chance on day 6, 4 ⁄ 7 (about 57.1%) chance on day 7, and so on.
If all conditions are met, a group of phantoms attempt to spawn 20–34 blocks above the player, and off to the side by a taxicab distance of up to 10 blocks. The number of phantoms spawned is 1-2 in Easy difficulty, 1-3 in Normal , and 1-4 in Hard . Phantoms can spawn inside buildings, if the player is outside and the building is both near enough and the building has a large enough cavity for them to spawn inside.
Phantoms are counted toward the hostile mob cap, but they don't adhere to it when spawning. [2] Their spawning mechanic is based on the location of players in the world rather than by chance, unlike regular mob spawning . Phantom spawning is completely independent of the biome, meaning they can spawn in biomes that normally prevent hostile mob spawning such as mushroom fields [3] and the void [4] . Phantoms increase in number every consecutive night a player hasn't entered a bed and stop spawning when the player lies down in bed.
Phantoms drop when killed:
- 0–1 phantom membrane s when killed by a player or tamed wolf . Looting increases the maximum drops by 1 per level, for a maximum of 4 with Looting III.
- 5 when killed by the player or a tamed wolf.
Behavior [ ]

A phantom swooping at the player .
When idle, phantoms fly around in a roughly circular pattern within 15 to 25 blocks of a player horizontally and within 24 to 35 blocks of a player vertically, leaving a trail of gray smoke while doing so. Their movement speed is one of the fastest of any mob, up to 20 blocks per second. They have a large search radius, targeting and following players from 64 blocks away [ BE only ] [ more information needed ] . Once every 10-20 seconds [ BE only ] [ more information needed ] they swoop down or up quickly to attack. If stopped or hurt during this action, the phantom retreats back to its original elevation. When a path to its original elevation is obstructed by a block, the phantom continues attempting to return to its original elevation until it either attacks or moves out from under the block. Phantoms do not attack an exposed player sleeping in a bed.
Phantoms can move through water at their normal speed. In Bedrock Edition, a phantom underwater attempts to fly to the surface, and dies from drowning after 20 seconds if trapped underwater. Phantoms do not drown in Java Edition .
A phantom's body disappears when under the Invisibility effect, but its eyes and smoke particles are still visible.
Cats hiss at phantoms that are currently attacking players, and phantoms try to stay at least 16 blocks away from them. In Bedrock Edition , phantoms also avoid ocelots in the same manner.
Like other undead mobs, phantoms are harmed by the Instant Health effect, healed by the Instant Damage effect, immune to the Poison and Regeneration effects, ignored by the wither , and affected by the Smite enchantment.
Like zombies and skeletons , phantoms burn in sunlight. They burn even when equipped with helmets through commands. [5]
Java Edition : Phantoms use the Hostile Creatures sound category for entity-dependent sound events.
Bedrock Edition :
Data values [ ]
Java Edition :
Entity data [ ]
Phantoms have entity data associated with them that contains various properties.
- Tags common to all entities
- Tags common to all mobs
- AX : The phantom, when not actively attacking, attempts to circle around X,Y,Z = AX , AY , AZ . Appears to reset to a point above the target player every time the phantom flies up after a swoop. Set to spawn location if not specified.
- AY : See AX .
- AZ : See AX .

Achievements [ ]
Advancements [ ], history [ ].
Issues relating to "Phantom" are maintained on the bug tracker . Report issues there .

The red phantom design was scrapped because it looked like a Nether mob.
- At one point before the release of 18w10a , the phantom texture was made red, but it was decided that it appeared too much like a Nether mob. [8]
- The phantom was originally going to have a mouth, like the drawing shown during MINECON Earth , but it was eventually scrapped because "it looked so much like a muppet". [8] Earlier designs can be seen on Minecraft 's Instagram account. [9]
- The sounds of the phantom were taken from Samuel Åberg 's baby son screaming. [10]
- Despite that they are flying mobs, phantoms can destroy turtle eggs when on top of them. [11]
- The game rule that modify Phantom spawning ( doInsomnia ) is probably the reference to the condition of spawning Phantom since "Insomnia" means "the state of unable to sleep".
Gallery [ ]
Screenshots [ ].

A phantom under the Invisibility effect.

Phantoms exposed to sunlight and taking fire damage .
The particles produced by the phantom's wings can be clearly seen.

A phantom swooping down at a player at night leaving a trail of gray smoke.

A phantom stuck in a player's boat, caught in the daylight.

Noor riding a phantom.

A player avoiding a phantom by using the Invisibility effect.

A swarm of phantoms.

Another swarm of phantoms.

A phantom on fire.
Development images [ ]
![fantasmas mc A phantom with a colorful texture.[12]](https://static.wikia.nocookie.net/minecraft_gamepedia/images/2/2f/Phantom_Colorful.png/revision/latest/scale-to-width-down/120?cb=20230330025327)
A phantom with a colorful texture. [12]
![fantasmas mc A phantom with the missing texture.[13]](https://static.wikia.nocookie.net/minecraft_gamepedia/images/d/d9/Phantom_Missing_Texture.png/revision/latest/scale-to-width-down/120?cb=20230330025328)
A phantom with the missing texture. [13]

Phantoms flying overhead.

A phantom flying high in the air , using its model and texture from 18w07a. The smoke particles beside each of its wings can be seen.

The phantom's poses.
In other media [ ]
The Mob B finally wins in Minecon Earth Mob vote.

All the revisions of the phantom design, except for red revision.

Concept sketches.

A phantom , as depicted in Minecraft Dungeons .

Phantom Armor , an armor set from Minecraft Dungeons.

LEGO Minecraft Phantom.

"Phantoms and Witches and Ghasts, Oh My," an officially licensed T-Shirt.

Phantom Plush

References [ ]
- ↑ MC-145177 — resolved as "Works As Intended".
- ↑ MC-198101
- ↑ MC-126778
- ↑ MC-127599
- ↑ MC-146985 — Helmeted phantoms will still burn under the sunlight
- ↑ MC-128712
- ↑ MC-154372 — resolved as "Works As Intended".
- ↑ a b "Meet the Phantom" – Minecraft.net, March 12, 2018
- ↑ https://www.instagram.com/p/BkdvBUXjqcD
- ↑ https://www.asoundeffect.com/minecraft-dungeons-game-audio/
- ↑ MC-248332
- ↑ "Today I'm working on Mob B (the Phantom?)... baby steps..." – @jeb_ (Jens Bergensten) on X, December 13, 2017
- ↑ "Don't worry guys and gals, I've improved the texture!!!!111" – @jeb_ (Jens Bergensten) on X, December 13, 2017
External Links [ ]
- Meet the Phantom – Minecraft.net on March 12, 2018

jueves, 20 de noviembre de 2008
Para ver la galerìa completa, accesa al siguiente link:
http://www.mialbum.com.mx/Album=LKUCZ7U4
domingo, 16 de noviembre de 2008
- Pavon de Los Chiles --- Fortuna
- Viaje a Jacò.
domingo, 2 de noviembre de 2008
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jueves, 18 de septiembre de 2008
Dìa del niño.
Vèa la galeria completa en el siguiente link:
http://www.mialbum.com.mx/Album=YK6SWX8V
BIENVENIDOS A LA PAGINA OFICIAL DE FANTASMAS MC
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Atrévete a estar aquí, fantasma en toys ‘r’ us de sunnyvale, california.

Hay un espíritu llamado John en la tienda de Toys ‘R’ Us en Sunnyvale, California. Investigadores o médiums famosos como Sylvia Browne visitaron la tienda varias veces y el nombre de John apareció en varias sesiones de espiritismo. Posteriormente se descubrió que John era ayudante en un rancho y un predicador en la década de 1880 en el lugar donde hoy día esta la tienda. Se cree que mientras cortaba leña se desangró hasta morir. Los empleados de la tienda dicen que John gasta muchas bromas a los clientes y también a ellos, suele abrir grifos y tirar las muñecas de las estanterías.
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